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incident-triage-harness
// Production-style incident triage workflow for logs, metrics, code, and safe mitigations. Use when debugging alerts, regressions, outages, or suspicious runtime behavior.
// Production-style incident triage workflow for logs, metrics, code, and safe mitigations. Use when debugging alerts, regressions, outages, or suspicious runtime behavior.
| name | incident-triage-harness |
| description | Production-style incident triage workflow for logs, metrics, code, and safe mitigations. Use when debugging alerts, regressions, outages, or suspicious runtime behavior. |
| license | MIT |
| metadata | {"version":"1.0.0","category":"debugging","sources":["Incident response and SRE triage practice","Evidence-first debugging workflows","Production mitigation and verification patterns"]} |
Investigate production-style failures with an evidence-first loop: confirm symptoms, narrow the blast radius, correlate signals, inspect code, and prove the smallest safe mitigation.
For deeper prompts, evidence templates, and mitigation checklists, also read reference.md in this skill directory.
Before doing anything else, identify:
Do not jump into code edits until you have at least one concrete failure hypothesis.
Use this sequence:
1. Confirm the symptom
2. Correlate recent changes with the failure window
3. Form the smallest plausible hypothesis
4. Check the hypothesis with the strongest available evidence
5. Narrow the cause before changing code
6. Prefer safe mitigation before broad refactors
7. Verify the mitigation at the affected surface
Inspect in this order when relevant:
Prefer the smallest safe mitigation that reduces impact:
Do not claim a root cause until the evidence supports it.
When reporting back, make clear:
If the system is safer but the root cause is still incomplete, say so explicitly.
Build distinctive, performant, production-grade 3D on the web with Three.js, React Three Fiber, and WebGL. Use when the user asks to "build a 3D scene", "add a 3D hero/landing", "make a product viewer/configurator", mentions three.js / react-three-fiber / r3f / drei / webgl / shaders, or asks to make an existing 3D scene "look good", run smoothly, or work on mobile. Covers aesthetic direction (anti-slop for 3D), lighting/material/post-processing, performance budgets, responsive WebGL, graceful degradation, and accessibility.
Conducts multi-step deep research on any topic using iterative search, reflection, and synthesis. Use when the user asks to research, investigate, survey, compare, analyze, deep-dive, or explore a topic in depth. Covers web research, codebase analysis, documentation review, and mixed-source investigation.
Category-aware design skill that builds distinctive, production-grade UIs. Palettes, font pairings, UX patterns, shadcn/token integration, empty-error-loading copy, secondary slop signals, and a pre-ship second pass. Framework-agnostic.
MiniMax-native multimodal workflow for image, video, voice, music, and media-processing tasks. Use when the user asks to generate image/video/audio assets, wants MiniMax-specific media APIs, needs TTS or voice workflows, wants reproducible local media outputs, or needs FFmpeg-style processing around generated media.