| name | ratatui |
| description | Rust terminal UI framework - widgets, components, layouts, events, input handling, and state management for TUI apps |
| metadata | {"author":"mte90","version":"1.0.0","tags":["rust","tui","terminal","cli","user-interface","ratatui","ecosystem","tachyonfx","mousefood","ratzilla"]} |
Ratatui
Rust terminal UI framework.
Overview
Ratatui is a Rust library for building terminal user interfaces (TUI). It provides a set of widgets and tools for creating interactive command-line applications.
Key Features:
- Multiple layout systems (blocks, flex, horizontal, vertical)
- Built-in widgets (buttons, checkboxes, calendars, charts, tables)
- Event-driven input handling
- Cross-platform support
- Mouse support
- ANSI escape sequences
- Multiple buffer rendering
Installation
[dependencies]
ratatui = "0.28"
Quick Start
Basic Application
use ratatui::{
backend::CrosstermBackend,
layout::{Constraint, Direction, Layout},
style::{Color, Style},
widgets::{Block, Borders, Paragraph},
Frame, Terminal,
};
use std::io;
fn main() -> io::Result<()> {
let backend = CrosstermBackend::new(io::stdout());
let mut terminal = Terminal::new(backend)?;
loop {
terminal.draw(|f| {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(0)])
.split(f.area());
let title = Paragraph::new("Hello, Ratatui!")
.block(Block::bordered().title("Welcome"))
.style(Style::default().fg(Color::Cyan));
f.render_widget(title, chunks[0]);
let instructions = Paragraph::new("Press 'q' to quit")
.block(Block::bordered().title("Instructions"));
f.render_widget(instructions, chunks[1]);
})?;
break;
}
Ok(())
}
Layout System
Block Layout
use ratatui::layout::{Constraint, Direction, Layout};
let chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage(30),
Constraint::Length(50),
Constraint::Min(10),
Constraint::Ratio(1, 4),
])
.split(area);
Flex Layout
use ratatui::layout::Flex;
let chunks = Layout::default()
.direction(Direction::Horizontal)
.flex(Flex::Center)
.constraints([Constraint::Length(20)])
.split(area);
Nested Layouts
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3),
Constraint::Min(0),
])
.split(area);
let sub_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(chunks[1]);
Widgets
Paragraph
use ratatui::widgets::{Block, Borders, Paragraph, Wrap};
let paragraph = Paragraph::new("Your text here")
.block(Block::bordered().title("Title"))
.style(Style::default().fg(Color::White))
.wrap(Wrap { trim: true });
f.render_widget(paragraph, area);
Block
use ratatui::widgets::{Block, BorderType, Borders};
let block = Block::bordered()
.title("My Block")
.title_style(Style::default().fg(Color::Yellow))
.border_type(BorderType::Rounded)
.border_style(Style::default().fg(Color::Blue));
let inner = Paragraph::new("Content");
f.render_widget(block.inner(area), area);
f.render_widget(inner, block.inner(area));
Button
use ratatui::widgets::Button;
let button = Button::default()
.text("Click Me")
.style(Style::default().fg(Color::White).bg(Color::Blue))
.pressed_style(Style::default().fg(Color::Blue).bg(Color::White));
f.render_widget(button, area);
Checkbox
use ratatui::widgets::Checkbox;
let checkbox = Checkbox::new("Enable feature", true)
.style(Style::default().fg(Color::White))
.check_style(Style::default().fg(Color::Green));
f.render_widget(checkbox, area);
List
use ratatui::widgets::List, ListItem;
let items = [
ListItem::new("Item 1"),
ListItem::new("Item 2"),
ListItem::new("Item 3"),
];
let list = List::new(items)
.block(Block::bordered().title("Items"))
.style(Style::default().fg(Color::White))
.highlight_style(Style::default().fg(Color::Yellow))
.highlight_symbol(">> ");
f.render_widget(list, area);
Table
use ratatui::widgets::{Table, Row, Cell};
let rows = vec![
Row::new(vec!["Row1", "Data1"]),
Row::new(vec!["Row2", "Data2"]),
];
let table = Table::new(
rows,
&[Constraint::Length(10), Constraint::Min(20)],
)
.block(Block::bordered().title("Table"))
.header_style(Style::default().fg(Color::Yellow))
.widths(&[Constraint::Length(10), Constraint::Min(20)]);
f.render_widget(table, area);
Gauge
use ratatui::widgets::Gauge;
let gauge = Gauge::default()
.label("Progress")
.gauge_style(Style::default().fg(Color::Green))
.percent(75);
f.render_widget(gauge, area);
Sparkline
use ratatui::widgets::Sparkline;
let data = vec![1, 5, 3, 7, 2, 8, 5, 3, 6, 4];
let sparkline = Sparkline::default()
.data(&data)
.style(Style::default().fg(Color::Cyan))
.bar_set(" ▎▏");
f.render_widget(sparkline, area);
Calendar
use ratatui::widgets::{Calendar, Chrono};
let calendar = Calendar::default()
.block(Block::bordered().title("2024"))
.chrono(Chrono::Monthly)
.show_months(true);
f.render_widget(calendar, area);
Chart
use ratatui::widgets::{Chart, Axis, Dataset};
let data = vec![
(0.0, 1.0),
(1.0, 3.0),
(2.0, 2.0),
(3.0, 5.0),
];
let chart = Chart::new(vec![Dataset::default()
.data(&data)
.name("Series")
.style(Style::default().fg(Color::Cyan))])
.block(Block::bordered().title("Chart"))
.x_axis(Axis::default().bounds([0.0, 4.0]))
.y_axis(Axis::default().bounds([0.0, 6.0]));
f.render_widget(chart, area);
Input Handling
Event Handling
use ratatui::event::{Event, EventHandler, KeyEvent, MouseEvent};
fn handle_events(events: &mut EventHandler) -> Option<Event> {
if let Ok(event) = events.try_read() {
return Some(event);
}
None
}
if let Some(Event::Key(key)) = handle_events(&mut handler) {
match key.code {
KeyCode::Char('q') => break,
KeyCode::Char('c') if key.modifiers.contains(KeyModifiers::CONTROL) => break,
_ => {}
}
}
if let Some(Event::Mouse(mouse)) = handle_events(&mut handler) {
match mouse.kind {
MouseEventKind::LeftClick => {
}
MouseEventKind::ScrollDown => {
}
_ => {}
}
}
State Management
use ratatui::widgets::ListState;
struct AppState {
items: Vec<String>,
selected: usize,
list_state: ListState,
}
impl AppState {
fn new(items: Vec<String>) -> Self {
let mut list_state = ListState::default();
list_state.select(Some(0));
Self { items, selected: 0, list_state }
}
fn next(&mut self) {
if let Some(selected) = self.list_state.selected {
let next = (selected + 1) % self.items.len();
self.list_state.select(Some(next));
self.selected = next;
}
}
fn previous(&mut self) {
if let Some(selected) = self.list_state.selected {
let prev = if selected == 0 {
self.items.len() - 1
} else {
selected - 1
};
self.list_state.select(Some(prev));
self.selected = prev;
}
}
}
Styling
Styles
use ratatui::style::{Color, Modifier, Style, Stylize};
let style = Style::default()
.fg(Color::White)
.bg(Color::Black)
.add_modifier(Modifier::BOLD)
.add_modifier(Modifier::ITALIC);
let paragraph = Paragraph::new("Styled text")
.style(style);
Color Palette
Color::Reset
Color::Black
Color::Red
Color::Green
Color::Yellow
Color::Blue
Color::Magenta
Color::Cyan
Color::White
Color::DarkGray
Color::LightRed
Color::LightGreen
Color::LightYellow
Color::LightBlue
Color::LightMagenta
Color::LightCyan
Color::Gray
Color::Indexed(42)
Color::Rgb(255, 128, 0)
Modifiers
use ratatui::style::Modifier;
Modifier::BOLD
Modifier::DIM
Modifier::ITALIC
Modifier::UNDERLINED
Modifier::REVERSED
Modifier::HIDDEN
Modifier::CROSSED_OUT
Mouse Support
use ratatui::event::{Event, EventKind, MouseEventKind};
terminal.draw(|f| {
let event = Event::Mouse(MouseEvent {
kind: MouseEventKind::Moved,
column: 10,
row: 5,
..
});
})?;
Example: Interactive List
use ratatui::{
backend::CrosstermBackend,
event::{Event, KeyCode, KeyEventKind},
layout::Constraint,
style::Stylize,
widgets::{Block, Borders, List, ListItem, ListState},
Frame, Terminal,
};
use std::io;
fn main() -> io::Result<()> {
let items = vec![
ListItem::new("Option 1"),
ListItem::new("Option 2"),
ListItem::new("Option 3"),
ListItem::new("Option 4"),
];
let mut list_state = ListState::default();
list_state.select(Some(0));
let backend = CrosstermBackend::new(io::stdout());
let mut terminal = Terminal::new(backend)?;
loop {
terminal.draw(|f| {
let list = List::new(items.clone())
.block(Block::bordered().title("Select Option"))
.style(Style::default().fg(Color::White))
.highlight_style(Style::default().fg(Color::Yellow).add_modifier(ratatui::style::Modifier::BOLD))
.highlight_symbol(">> ");
f.render_stateful_widget(list, f.area(), &mut list_state);
})?;
if let Event::Key(key) = terminal.peek_event()? {
if key.kind == KeyEventKind::Press {
match key.code {
KeyCode::Down => {
if let Some(i) = list_state.selected {
list_state.select(Some((i + 1) % items.len()));
}
}
KeyCode::Up => {
if let Some(i) = list_state.selected {
list_state.select(Some(if i == 0 { items.len() - 1 } else { i - 1 }));
}
}
KeyCode::Enter => {
if let Some(i) = list_state.selected {
println!("Selected: {}", items[i]);
}
}
KeyCode::Char('q') => break,
_ => {}
}
}
}
}
Ok(())
}
Best Practices
1. Separate State
struct App {
items: Vec<Item>,
selected: usize,
}
f.render_stateful_widget(list, area, &mut self.list_state);
2. Handle Resize
use ratatui::event::Event;
if let Ok(Event::Resize(width, height)) = term.read_event() {
term.resize(width, height)?;
}
3. Panic Hook
std::panic::set_hook(Box::new(|_| {
let _ = ratatui::restore();
}));
4. Buffered Rendering
let mut terminal = Terminal::new(CrosstermBackend::new(io::BufWriter::new(buf)))?;
Complete Example
use ratatui::{
backend::CrosstermBackend,
layout::{Constraint, Direction, Layout},
style::{Color, Stylize},
widgets::{Block, Borders, Paragraph},
Frame, Terminal,
};
use std::io;
struct App {
counter: i32,
}
impl App {
fn new() -> Self {
Self { counter: 0 }
}
fn increment(&mut self) {
self.counter += 1;
}
fn decrement(&mut self) {
self.counter -= 1;
}
fn draw(&self, f: &mut Frame) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3),
Constraint::Min(0),
])
.split(f.area());
let title = Paragraph::new(format!("Counter: {}", self.counter))
.block(Block::bordered().title("Counter App"))
.style(Style::default().fg(Color::Cyan))
.centered();
let instructions = Paragraph::new("Use UP/DOWN arrows, 'q' to quit")
.block(Block::bordered().title("Instructions"))
.style(Color::Gray)
.centered();
f.render_widget(title, chunks[0]);
f.render_widget(instructions, chunks[1]);
}
}
fn main() -> io::Result<()> {
let backend = CrosstermBackend::new(io::stdout());
let mut terminal = Terminal::new(backend)?;
let mut app = App::new();
loop {
app.draw(&mut terminal);
if let Ok(event) = terminal.read_event() {
use ratatui::event::{Event, KeyCode, KeyEventKind};
if let Event::Key(key) = event {
if key.kind == KeyEventKind::Press {
match key.code {
KeyCode::Up => app.increment(),
KeyCode::Down => app.decrement(),
KeyCode::Char('q') => break,
_ => {}
}
}
}
}
}
Ok(())
}
Ecosystem Libraries
Tachyonfx
An effects and animation library for Ratatui applications. Build complex animations by composing and layering simple effects, bringing smooth transitions and visual polish to the terminal.
[dependencies]
tachyonfx = "0.2"
Key features:
Mousefood
An embedded-graphics backend for Ratatui. Supports no_std environments.
[dependencies]
mousefood = "0.1"
Key features:
- Use Ratatui with embedded displays
- Works with various embedded-graphics draw targets
- Example: Tuitar - guitar learning tool built with Ratatui & Mousefood
Ratzilla
Build terminal-themed web applications with Rust and WebAssembly.
[dependencies]
ratzilla = "0.1"
Key features:
Third-Party Widgets Showcase
Ratatui has a vibrant ecosystem of third-party widgets:
- ratatui-image - Image widget with multiple graphics protocol backends (sixel, iTerm2, kitty, etc.)
- ratatui-textarea - Multi-line text editor widget like HTML
<textarea>
- throbber-widgets-tui - Activity indicator, progress bar, loading icon, spinner
- tui-big-text - Renders large pixel text using font8x8 glyphs
- tui-checkbox - Customizable checkbox widget with custom styling and symbols
- tui-logger - Widget for capturing and displaying logs
- tui-menu - Menu widget for rendering nestable menus
- tui-nodes - Node graph visualization widget
- tui-piechart - Versatile pie chart widget with multiple symbol sets
- tui-scrollview - Widget for creating scrollable views
- tui-term - Pseudoterminal widget
- tui-tree-widget - Tree data structure visualization widget
- tui-widget-list - Stateful widget list implementation for Ratatui
Application Recipes
Better Panic Hooks
Use better-panic for pretty backtraces and human-panic for user-friendly error handling:
[dependencies]
better-panic = "0.3"
human-panic = "1.2"
color-eyre = "0.6"
libc = "1.0"
strip-ansi-escapes = "0.2"
use better_panic::Settings;
pub fn initialize_panic_handler() {
std::panic::set_hook(Box::new(|panic_info| {
crossterm::execute!(std::io::stderr(), crossterm::terminal::LeaveAlternateScreen).unwrap();
crossterm::terminal::disable_raw_mode().unwrap();
Settings::auto()
.most_recent_first(false)
.lineno_suffix(true)
.create_panic_handler()(panic_info);
}));
}
For release builds, use human-panic for user-friendly messages:
use human_panic::{handle_dump, print_msg, Metadata};
pub fn initialize_panic_handler() -> Result<()> {
std::panic::set_hook(Box::new(move |panic_info| {
let meta = Metadata::new(env!("CARGO_PKG_NAME"), env!("CARGO_PKG_VERSION"))
.authors(format!("authored by {}", env!("CARGO_PKG_AUTHORS")))
.support(format!("You can open a support request at {}", env!("CARGO_PKG_REPOSITORY")));
let file_path = handle_dump(&meta, panic_info);
print_msg(file_path, &meta).expect("human-panic: printing error message failed");
std::process::exit(libc::EXIT_FAILURE);
}));
Ok(())
}
Color-Eyre Error Hooks
Use color_eyre for beautiful error reports:
[dependencies]
color-eyre = "0.6"
use color_eyre::Result;
fn main() -> color_eyre::Result<()> {
color_eyre::install()?;
let terminal = tui::init()?;
let result = run(terminal).wrap_err("run failed");
if let Err(err) = tui::restore() {
eprintln!("failed to restore terminal: {err}");
}
result
}
fn set_panic_hook() {
let hook = std::panic::take_hook();
std::panic::set_hook(Box::new(move |panic_info| {
let _ = restore();
hook(panic_info);
}));
}
Terminal and Event Handler
Create a reusable Tui struct with Terminal and EventHandler:
[dependencies]
ratatui = "0.28"
tokio = { version = "1", features = ["sync", "task", "time"] }
tokio-util = "0.7"
futures = "0.3"
color-eyre = "0.6"
use std::ops::{Deref, DerefMut};
use std::time::Duration;
use color_eyre::eyre::Result;
use futures::{FutureExt, StreamExt};
use ratatui::backend::CrosstermBackend as Backend;
use ratatui::crossterm::{
cursor,
event::{DisableBracketedPaste, DisableMouseCapture, EnableBracketedPaste, EnableMouseCapture, Event as CrosstermEvent, KeyEvent, KeyEventKind, MouseEvent},
terminal::{EnterAlternateScreen, LeaveAlternateScreen},
};
use serde::{Deserialize, Serialize};
use tokio::{sync::mpsc::{self, UnboundedReceiver, UnboundedSender}, task::JoinHandle};
use tokio_util::sync::CancellationToken;
#[derive(Clone, Debug, Serialize, Deserialize)]
pub enum Event {
Init, Quit, Error, Closed, Tick, Render,
FocusGained, FocusLost, Paste(String),
Key(KeyEvent), Mouse(MouseEvent), Resize(u16, u16),
}
pub struct Tui {
pub terminal: ratatui::Terminal<Backend<std::io::Stderr>>,
pub task: JoinHandle<()>,
pub cancellation_token: CancellationToken,
pub event_rx: UnboundedReceiver<Event>,
pub event_tx: UnboundedSender<Event>,
}
impl Tui {
pub fn new() -> Result<Self> {
let terminal = ratatui::Terminal::new(Backend::new(std::io::stderr()))?;
let (event_tx, event_rx) = mpsc::unbounded_channel();
let cancellation_token = CancellationToken::new();
let task = tokio::spawn(async {});
Ok(Self { terminal, task, cancellation_token, event_tx, event_rx })
}
pub fn enter(&mut self) -> Result<()> {
crossterm::terminal::enable_raw_mode()?;
crossterm::execute!(std::io::stderr(), EnterAlternateScreen, cursor::Hide)?;
if self.mouse {
crossterm::execute!(std::io::stderr(), EnableMouseCapture)?;
}
self.start();
Ok(())
}
pub fn exit(&mut self) -> Result<()> {
self.stop()?;
if crossterm::terminal::is_raw_mode_enabled()? {
self.flush()?;
if self.mouse {
crossterm::execute!(std::io::stderr(), DisableMouseCapture)?;
}
crossterm::execute!(std::io::stderr(), LeaveAlternateScreen, cursor::Show)?;
crossterm::terminal::disable_raw_mode()?;
}
Ok(())
}
pub async fn next(&mut self) -> Option<Event> {
self.event_rx.recv().await
}
}
impl Drop for Tui {
fn drop(&mut self) {
self.exit().unwrap();
}
}
CLI Arguments
Use clap for command-line argument parsing:
[dependencies]
clap = { version = "4", features = ["derive"] }
use clap::Parser;
#[derive(Parser, Debug)]
#[command(version = version(), about = "My TUI App")]
struct Args {
#[arg(short, long, default_value_t = 1000)]
tick_rate: u64,
#[arg(short, long)]
mouse: bool,
}
fn main() {
let args = Args::parse();
}
Widget Recipes
Custom Widgets
Create custom widgets by implementing the Widget trait:
use ratatui::{buffer::Buffer, layout::Rect, widgets::Widget, style::Color};
pub struct MyWidget {
content: String,
}
impl Widget for MyWidget {
fn render(self, area: Rect, buf: &mut Buffer) {
buf.set_string(area.left(), area.top(), &self.content, Style::default().fg(Color::Green));
}
}
For stateful widgets, use StatefulWidget:
use ratatui::{buffer::Buffer, layout::Rect, widgets::StatefulWidget, style::Style};
pub struct ListWidget {
items: Vec<String>,
}
pub struct ListState {
selected: usize,
}
impl StatefulWidget for ListWidget {
type State = ListState;
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
}
}
Block Widget
Use Block for framing and titling widgets:
use ratatui::widgets::{Block, BorderType, Borders};
let block = Block::default()
.title("Header")
.borders(Borders::ALL);
let block = Block::default()
.title(Line::from("Left").left_aligned())
.title(Line::from("Center").centered())
.title(Line::from("Right").right_aligned())
.border_style(Style::default().fg(Color::Magenta))
.border_type(BorderType::Rounded)
.borders(Borders::ALL);
f.render_widget(block, area);
Paragraph Widget
Display text with wrapping, alignment, and styling:
use ratatui::widgets::{Block, Borders, Paragraph, Wrap, Alignment};
let p = Paragraph::new("Hello, World!");
let p = Paragraph::new("Hello, World!")
.style(Style::default().fg(Color::Yellow))
.block(Block::default()
.borders(Borders::ALL)
.title("Title")
.border_type(BorderType::Rounded));
let p = Paragraph::new("A very long text...")
.wrap(Wrap { trim: true });
let p = Paragraph::new("Centered Text")
.alignment(Alignment::Center);
let p = Paragraph::new(Text::from(vec![
Line::from(vec![
Span::styled("Hello ", Style::default().fg(Color::Yellow)),
Span::styled("World", Style::default().fg(Color::Blue).bg(Color::White)),
])
]));
let mut p = Paragraph::new("Long content...")
.scroll((1, 0));
Rendering Recipes
Overwrite Regions (Popups)
Use the Clear widget to prevent content bleeding:
use ratatui::widgets::{Block, Borders, Clear, Paragraph, Widget};
struct Popup {
title: String,
content: String,
}
impl Widget for Popup {
fn render(self, area: Rect, buf: &mut Buffer) {
Clear.render(area, buf);
let block = Block::new()
.title(self.title)
.borders(Borders::ALL);
Paragraph::new(self.content)
.block(block)
.render(area, buf);
}
}
frame.render_widget(popup, popup_area);
Displaying Text
Use Span, Line, and Text for styled text:
use ratatui::{prelude::*, widgets::*};
let span = Span::raw("unstyled");
let span = Span::styled("styled", Style::default().fg(Color::Yellow));
let span = "using stylize trait".yellow();
let line = Line::from(vec![
"hello".red(),
" ".into(),
"world".red().bold()
]);
let line = Line::from("hello world");
let line: Line = "hello world".yellow().into();
let line = Line::from("hello world").centered();
let text = Text::from(vec![
Line::from("line 1"),
Line::from("line 2").blue(),
]);
let text = Text::from("multi\nline\ntext");
f.render_widget(Paragraph::new(text).block(Block::bordered()), area);
Backend Concepts
Ratatui supports multiple backends for terminal interaction:
Crossterm Backend (Default)
[dependencies]
ratatui = { version = "0.28", default-features = false, features = ["crossterm"] }
crossterm = "0.28"
use ratatui::backend::CrosstermBackend;
use ratatui::Terminal;
use std::io::stdout;
let backend = CrosstermBackend::new(stdout());
let mut terminal = Terminal::new(backend)?;
Termion Backend
[dependencies]
ratatui = { version = "0.28", features = ["termion"] }
termion = "1.5"
use ratatui::backend::TermionBackend;
use ratatui::Terminal;
use std::io::stdout;
let backend = TermionBackend::new(stdout());
let mut terminal = Terminal::new(backend)?;
Termwiz Backend
[dependencies]
ratatui = { version = "0.28", features = ["termwiz"] }
termwiz = "0.22"
use ratatui::backend::TermwizBackend;
use ratatui::Terminal;
use termwiz::caps::Caps;
let backend = TermwizBackend::new(Caps::new()?);
let mut terminal = Terminal::new(backend)?;
Test Backend
Useful for unit testing:
use ratatui::backend::TestBackend;
use ratatui::Terminal;
let backend = TestBackend::new(80, 20);
let mut terminal = Terminal::new(backend);
terminal.draw(|frame| {
frame.render_widget(Paragraph::new("Test"), frame.area());
}).unwrap();
Mouse Capture
Each backend handles mouse capture differently. Enable mouse events:
use ratatui::crossterm::event::{EnableMouseCapture, DisableMouseCapture};
crossterm::execute!(stderr(), EnableMouseCapture)?;
if let Event::Mouse(mouse_event) = event {
match mouse_event.kind {
MouseEventKind::LeftClick { column, row } => { }
MouseEventKind::ScrollDown => { }
_ => {}
}
}
crossterm::execute!(stderr(), DisableMouseCapture)?;
Testing Recipes
Snapshot Testing with Insta
Use insta and TestBackend for snapshot testing:
[dev-dependencies]
insta = "1.39"
use insta::assert_snapshot;
use ratatui::{backend::TestBackend, Terminal, widgets::Paragraph};
#[test]
fn test_render_app() {
let app = App::default();
let mut terminal = Terminal::new(TestBackend::new(80, 20)).unwrap();
terminal
.draw(|frame| frame.render_widget(&app, frame.area()))
.unwrap();
assert_snapshot!(terminal.backend());
}
Run tests and accept snapshots:
cargo test
cargo insta review
Debug Widget State
Render debug info for development:
struct AppState {
show_debug: bool,
}
fn render(frame: &mut Frame, state: &AppState) {
let debug_width = u16::from(state.show_debug);
let [main, debug] = Layout::horizontal([
Constraint::Fill(1),
Constraint::Fill(debug_width)
]).areas(frame.area());
frame.render_widget(&state.content, main);
if state.show_debug {
let debug_text = Text::from(format!("state: {state:#?}"));
frame.render_widget(debug_text, debug);
}
}
KeyCode::Char('d') => state.show_debug = !state.show_debug,
References