| name | slide-authoring |
| description | Technical reference for writing or editing open-slide pages — file contract, 1920×1080 canvas, type scale, layout, palette/visual direction, and assets. Consult this whenever you are about to write or modify any file under `slides/<id>/`, including from inside the `create-slide` or `apply-comments` workflows, or for any ad-hoc slide edit. Triggers on phrases like "edit slide", "tweak this page", "fix the layout", "change the palette", "investigate the slide framework", "how do slides work here". |
Authoring open-slide pages
This skill is the technical reference for everything that happens inside slides/<id>/index.tsx. It does not own a workflow:
create-slide owns "draft a new deck" — it asks the user scoping questions, then delegates the how to this skill.
apply-comments owns "process inspector markers" — it finds markers and applies edits, but the edits themselves follow the rules here.
- Any ad-hoc slide edit (manual tweak, one-off fix) should also consult this skill before touching the file.
When any of those paths reach the point of writing React code for a page, this is the source of truth. Do not duplicate the knowledge below into other skills — link here instead.
Hard rules
- Put the slide under
slides/<kebab-case-id>/.
- Entry is
slides/<id>/index.tsx. Images/videos/fonts go under slides/<id>/assets/.
- Do not touch
package.json, open-slide.config.ts, or other slides.
- Do not add dependencies. Only
react and standard web APIs are available.
- Do not create
README.md or other prose files inside the slide folder — just index.tsx + assets/.
File contract
import type { Page, SlideMeta } from '@open-slide/core';
const Cover: Page = () => <div>…</div>;
const Body: Page = () => <div>…</div>;
export const meta: SlideMeta = { title: 'My slide' };
export default [Cover, Body] satisfies Page[];
export default is a non-empty array of zero-prop React components, one per page, in order.
meta.title (optional) shows in the slide header. Default is the folder name.
- The slide id is the kebab-case folder name. Pick something short and descriptive (
q2-roadmap, team-offsite-2026).
Canvas
Every page renders into a fixed 1920 × 1080 canvas. The framework scales it; you design as if the viewport is literally 1920×1080.
- Use absolute pixel values for
font-size, padding, positioning. No rem, no vw/vh, no % for type.
- The root element of each page should fill the canvas:
width: '100%'; height: '100%'.
- Prefer inline
style={{ … }}. Any CSS you load is global — scope classnames carefully.
Type scale (start here, adjust to taste)
| Element | Size |
|---|
| Hero title | 140–200px |
| Section heading | 80–120px |
| Page heading | 56–80px |
| Body text | 32–44px |
| Caption / label | 22–28px |
Spacing
- Content padding: 100–160px from canvas edges. Never let text touch the edge.
- Line-height: 1.2 for headings, 1.5–1.7 for body.
- Breathing room between elements: 32–64px.
Vertical budget — content MUST fit 1080px
The canvas does not scroll. Anything below 1080px is silently cropped. Before writing JSX, do the math on paper and confirm the page fits. This is the #1 cause of broken slides — assume you will overflow unless you've checked.
Usable height = 1080 − top_padding − bottom_padding. With 120px padding on each side that's 840px. With 160px each side, 760px. Pick the padding first, then design within that budget.
Element height = font_size × line_height × number_of_lines. A bullet that wraps to 2 lines counts as 2 lines. Add the gap below it (32–64px) before summing the next element.
Worked example — single content page, 120px padding (budget = 840px):
| Element | Height |
|---|
| Heading: 80px × 1.2 × 1 line | 96px |
| Gap | 64px |
| Body paragraph: 40px × 1.6 × 3 lines | 192px |
| Gap | 48px |
| 5 bullets: 40px × 1.6 × 1 line each | 320px (5 × 64px) |
| 4 gaps between bullets: 24px each | 96px |
| Total | 816px ✅ fits in 840 |
Swap the heading to 120px or add a 6th bullet and you're over. Verify every page like this before you write it.
Page-level rules:
- One heading + body OR one heading + ≤5 short bullets. Not both blocks of body copy and a long bullet list.
- A bullet should fit on one line at the chosen font size. If it wraps, either shorten the copy or move it to its own page.
- Hero title pages (140–200px) carry a title + 1 subtitle + maybe an eyebrow — nothing else.
- Section headings (80–120px) need almost nothing else on the page.
- If you find yourself raising padding, shrinking type below the scale's lower bound, or tightening line-height under 1.4 to make things fit — split into two pages instead. Splitting is always the right answer when the budget is tight.
Never use overflow: auto/scroll, negative margins, or transforms to hide overflow. The canvas is fixed; cropped content is gone.
Visual direction
Pick a coherent look and hold it across every page:
- Palette — 1 background, 1 primary text, 1 accent, 1 muted. Define as constants at the top of the file.
- Typography — one display font + one body font. System stack unless the user specifies. Heavy weight for headlines (800–900), normal for body (400–500).
- Layout grid — pick a single content padding (e.g. 120px) and stick to it. Left-aligned content feels editorial; centered feels ceremonial.
- Aesthetic commitment — choose ONE: minimal, maximalist, editorial, retro, brutalist, soft/pastel, neon, paper/print. Don't mix.
Consult the frontend-design skill for deeper aesthetic guidance if the user wants something bold.
Themes
If themes/<id>.md exists at the project root and the slide is meant to follow it, the theme file overrides the defaults in this skill — its palette, typography, layout padding, and Title/Footer components are authoritative. Read the theme file before applying anything else in this section.
Themes are produced by the create-theme skill and are pure documentation: copy the palette and the paste-ready Title / Footer / Eyebrow components straight into your slide. If the theme's frontmatter has mode: dark or mode: light, treat that as the slide's background mode (e.g. when picking which logo variant to import).
Design system (opt-in, per-slide)
A slide can declare its own typed design tokens at the top of index.tsx:
import type { DesignSystem, Page } from '@open-slide/core';
export const design: DesignSystem = {
palette: { bg: '#f7f5f0', text: '#1a1814', accent: '#6d4cff' },
fonts: {
display: 'Georgia, "Times New Roman", serif',
body: '-apple-system, BlinkMacSystemFont, "Inter", system-ui, sans-serif',
},
typeScale: { hero: 168, body: 36 },
radius: 12,
};
export it (rather than plain const) so the framework can read the object and inject CSS variables at the canvas root automatically.
The shape is intentionally minimal — it only covers what the Design panel can currently tweak. Anything outside this set (heading sizes, spacing, motion, extra palette colors) belongs as plain hard-coded constants in the slide file.
There are two consumption surfaces, and you should mix them inside the same slide:
-
var(--osd-X) for visual properties (color, font, font-size, radius) — these get instant updates while the user drags a slider in the Design panel, before any file write.
<div style={{ background: 'var(--osd-bg)', color: 'var(--osd-text)', borderRadius: 'var(--osd-radius)', fontFamily: 'var(--osd-font-body)', fontSize: 'var(--osd-size-body)' }}>
Available vars: --osd-bg, --osd-text, --osd-accent, --osd-font-display, --osd-font-body, --osd-size-hero, --osd-size-body, --osd-radius.
-
Direct design.X reads — when you need a JS number for arithmetic or to label something in the UI. These update via HMR after the panel commits the file, not while dragging.
<p>{design.typeScale.hero}px</p>
The dev UI has a Design button in the slide header (next to Inspect). Edits update an in-memory draft and the live-preview overlay; a floating Save / Discard bar at the bottom of the canvas commits or reverts. The const stays the single source of truth — production builds bake the saved values.
Default to using it. Every new slide should declare a design const so it stays tweakable from the panel after generation — this is the expected baseline. Only fall back to the local palette constants pattern (see starter template) for a one-off slide whose palette is intentionally locked and not meant to be re-themed. Both styles can coexist across slides — the panel only operates on the currently viewed slide.
Format constraints (for the panel's AST writer):
- Must be
[export] const design: DesignSystem = { … } (or as DesignSystem / satisfies DesignSystem) at module top level.
- Object initializer must be a literal — no spreads, no helper calls. Plain values only.
DesignSystem must be imported from @open-slide/core (the panel adds the import automatically when creating a fresh block).
Starter template
import type { DesignSystem, Page, SlideMeta } from '@open-slide/core';
export const design: DesignSystem = {
palette: { bg: '#0f172a', text: '#f8fafc', accent: '#fbbf24' },
fonts: {
display: 'system-ui, -apple-system, sans-serif',
body: 'system-ui, -apple-system, sans-serif',
},
typeScale: { hero: 180, body: 40 },
radius: 12,
};
const muted = '#94a3b8';
const fill = {
width: '100%',
height: '100%',
fontFamily: 'var(--osd-font-body)',
} as const;
const Cover: Page = () => (
<div
style={{
...fill,
background: 'var(--osd-bg)',
color: 'var(--osd-text)',
display: 'flex',
flexDirection: 'column',
justifyContent: 'center',
padding: '0 160px',
}}
>
<div style={{ fontSize: 28, color: 'var(--osd-accent)', letterSpacing: '0.2em' }}>
CHAPTER 01
</div>
<h1
style={{
fontFamily: 'var(--osd-font-display)',
fontSize: 'var(--osd-size-hero)',
fontWeight: 900,
margin: '32px 0',
lineHeight: 1.05,
}}
>
The Big Idea
</h1>
<p style={{ fontSize: 'var(--osd-size-body)', color: muted, maxWidth: 1200 }}>
A short subtitle that explains what this slide is about.
</p>
</div>
);
const Content: Page = () => (
<div style={{ ...fill, background: 'var(--osd-bg)', color: 'var(--osd-text)', padding: 120 }}>
<h2 style={{ fontFamily: 'var(--osd-font-display)', fontSize: 80, fontWeight: 800, margin: 0 }}>
Section heading
</h2>
<ul style={{ fontSize: 'var(--osd-size-body)', lineHeight: 1.6, marginTop: 64, paddingLeft: 48 }}>
<li>One clear point per line</li>
<li>Keep to 3–5 bullets</li>
<li>Let the space breathe</li>
</ul>
</div>
);
export const meta: SlideMeta = { title: 'The Big Idea' };
export default [Cover, Content] satisfies Page[];
Assets
Place files under slides/<id>/assets/. Import them as ES modules:
import hero from './assets/hero.jpg';
<img src={hero} style={{ width: '100%', height: '100%', objectFit: 'cover' }} />
For URL-only access:
const videoUrl = new URL('./assets/intro.mp4', import.meta.url).href;
Skip the assets/ folder entirely for pure-text slides.
Image placeholders
When a page genuinely needs a real image the user has to provide — a product screenshot, a team photo, a chart from their data — leave a typed placeholder instead of inventing a stand-in:
import { ImagePlaceholder } from '@open-slide/core';
<ImagePlaceholder hint="Product hero screenshot" width={1280} height={720} />
The user uploads the real file via the Assets panel, then clicks the placeholder in the inspector and picks "Replace…" — the JSX is rewritten to a real <img> with the import added.
Use a placeholder only when a specific concrete image is required by the deck's topic. Examples that warrant one: a product-intro deck (product screenshot per feature), an offsite recap (team photo), a case study (customer logo, dashboard screenshot).
Do not use a placeholder for decoration, generic "stock photo" filler, hero imagery on a text-heavy slide, or anywhere a typographic / iconographic / illustrative solution would do. If you can carry the page with type, layout, and color — do that. Empty placeholders the user has to fill are friction; only spend that friction when the alternative is worse.
Size the placeholder to the slot it occupies. Pass width/height when the layout has a fixed image box; omit them when the placeholder fills a flex/grid cell. The hint should describe the content the user needs ("Q3 revenue chart") not the role ("hero image").
Runtime behavior you get for free
- Home page lists every folder under
slides/.
- Clicking a slide shows a left thumbnail rail, main page, prev/next, page counter.
- Arrow keys / PageUp / PageDown navigate.
F enters fullscreen play mode.
- In play mode: Space/→ next, ← prev, Esc exit.
- Hot reload: edit
index.tsx and the browser updates live.
Self-review before finishing
Anti-patterns
- ❌ Walls of text. If a page has more than ~40 words, split it.
- ❌ Using the full canvas for body copy. Respect 100–160px padding.
- ❌ Overflowing 1080px vertically. Cropped content is invisible — split the page.
- ❌
overflow: auto / overflow: scroll / overflow: hidden to "hide" too much content. The canvas doesn't scroll; you've just hidden the bug.
- ❌ Shrinking type below the scale's lower bound, or padding below 100px, to cram more in. Split instead.
- ❌ Bullets that wrap to a second line — either shorten or move to its own page.
- ❌ Body type under 28px — unreadable on a projector.
- ❌ Inconsistent palette across pages.
- ❌ Installing packages. Only
react and standard web APIs are available.
- ❌ Writing CSS to a shared file. Inline styles or scoped classnames only.
- ❌ Creating
README.md or other prose files inside the slide folder.
- ❌ Editing
package.json, open-slide.config.ts, or other slides.
- ❌ Sprinkling
<ImagePlaceholder> across pages "for visual interest". Placeholders are for content the user owns; they're not stock-photo slots.
- ❌ Using a placeholder for an icon or decorative shape — those are typography/SVG problems, not asset problems.