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block-junk
block-junk contient 6 skills collectées depuis AberrantWolf, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Project-local cheat sheet for Bevy 0.19 API specifics. Use whenever writing or editing Bevy code in this repo — the Bevy ecosystem moves fast and most online tutorials/skills target older versions (0.14–0.17) that will mislead. Also covers the voxel-meshing crate split (block-mesh vs fast-surface-nets).
Project-local cheat sheet for lightyear 0.28.x networking patterns (server/client plugin groups, ProtocolPlugin pattern, replication on the bevy_replicon backend, prediction, transports). Use whenever wiring or editing lightyear code in this repo. The library reshapes its API every minor version, so anything you remember from an older version is probably wrong.
Design rules for block-junk's networking — what gets replicated and how, channel choices, bandwidth budget, and area-of-interest strategy. Use when adding any feature that crosses the client/server boundary, or when reviewing a change that adds replicated state. The transport mechanics (which lightyear API to call) live in the lightyear-028 skill; this is about *what to send and why*.
Design rules for block-junk's networking — what gets replicated and how, channel choices, bandwidth budget, and area-of-interest strategy. Use when adding any feature that crosses the client/server boundary, or when reviewing a change that adds replicated state. The transport mechanics (which lightyear API to call) live in the lightyear-026 skill; this is about *what to send and why*.
Project-local cheat sheet for Bevy 0.18 API specifics. Use whenever writing or editing Bevy code in this repo — the Bevy ecosystem moves fast and most online tutorials/skills target older versions (0.14–0.16) that will mislead. Also covers the voxel-meshing crate split (block-mesh vs fast-surface-nets).
Project-local cheat sheet for lightyear 0.26.x networking patterns (server/client plugin groups, ProtocolPlugin pattern, replication, transports). Use whenever wiring or editing lightyear code in this repo. The library reshapes its API every minor version, so anything you remember from an older version is probably wrong.