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unity-shader-agent-skills
unity-shader-agent-skills contient 7 skills collectées depuis adevra, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Single-pass post-processing, URP Renderer Features, and mobile-safe screen effects for Unity
GPU architecture, precision types, fillrate, overdraw, baked lighting, and LOD optimization for Unity mobile/WebGL shaders
Node budgets, custom lighting, sub-graphs, precision control, and mobile workflows for Unity Shader Graph
Channel packing, variant reduction, shader_feature vs multi_compile, and build size optimization for Unity
Production-ready URP HLSL/ShaderLab code templates with SRP Batcher compatibility for Unity
Mobile-optimized water shaders with depth coloring, foam, Gerstner waves, refraction, and caustics for Unity URP
WebGL 1.0/2.0 shader restrictions, variant stripping, loop/indexing rules, and browser deployment workarounds for Unity