en un clic
godot-agent
godot-agent contient 6 skills collectées depuis aigengame, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Designs, audits, and iteratively validates framework, platform, language, protocol, or runtime architectures by combining explicit requirements, mature theory, external-system research, executable prototypes, dogfooding, and cross-artifact reconciliation. Use when creating or redesigning an architecture, writing architecture specifications or ADRs, auditing an existing architecture against abstraction/completeness/orthogonality/extensibility, or planning a design for production implementation.
Update STATE.md — the lightweight cross-session "daily report" of project progress. Rewrite (never append) the current milestone/phase, what this session completed or changed, pitfalls worth reusing, the recommended next issues/tasks, and the filtered-and-inherited backlog of unfinished cross-session items. Use at the end of a working session, when wrapping up, or when invoked as /state.
Drive the Godot game engine from the command line with `gda`, an agent-first CLI with structured JSON output. Use when building, editing, or inspecting a Godot project — create/edit scenes, nodes, GDScript, resources, shaders, themes; run static analysis; export builds (all headless, no editor) — or to control a running game live (runtime scene tree, input simulation, screenshots, performance, runtime logs/errors) via the gda daemon. Use when the user mentions gda, Godot automation, headless Godot, or asks an agent to make/modify a Godot game. Always pass `--json` and read the single result object; run `gda --help` or `gda schema` to discover the full command surface.
Orchestrates parallel development by fanning out independent feature slices to subagents in isolated git worktrees, then merging them serially under an orchestrating agent — covers dependency decomposition, wave sizing, dispatch prompts, merge-conflict hazards, and the integration-test gate. Use when planning to parallelize implementation across multiple subagents/worktrees, split a task for concurrent agents, fan out feature slices, or merge several feature branches back together; or invoked as /subagent-worktree-parallel.
Formulate precise, standard-compliant Git commit messages based on the conventional commits specification. Use when you are ready to execute `git commit`.
Check and repair consistency between GitHub issues and domain docs (CONTEXT.md, docs/adr/) after a requirement or technical decision changes — mechanical cross-reference integrity plus conversation-driven semantic staleness. Use when a decision or requirement was changed or discussed in the current session, when issues/docs may have drifted out of sync, when the user says "reconcile" / "sync issues and docs" / "check cross-references", or when invoked as /reconcile.