Skip to main content
Exécutez n'importe quel Skill dans Manus
en un clic

securing-a-low-footprint-mmo-server

Étoiles57
Forks13
Mis à jour11 juillet 2026 à 15:36

Hard-won, project-specific doctrine for keeping a small, fast, long-lived networked game server safe against a hostile internet — remote crash/DoS, protocol abuse, player-on-player flooding, credential brute-force, and information leaks — WITHOUT a big security team and WITHOUT bloating the binary or the running cost. The premise is the opposite of "add a WAF in front": security is written INTO the engine, in-tree, in the hot path, and is kept correct by the test suite as the code evolves. Distilled from CatchChallenger, an MMO engine that must stay safe while running on hardware as weak as a 66 MHz i486 and over links as bad as I2P. Use when adding a remote packet handler, touching the protocol parser, validating client input, designing a rate limit, handling passwords/tokens, or judging whether a finding is a real remote vulnerability. NOTE: the embedded-silicon reverse-engineering & bring-up playbook that used to live here has MOVED to reverse-engineering/SKILL.md. This file is now purely about the SECURIT

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

Explorateur de fichiers
12 fichiers
SKILL.md
readonly