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buiphucminhtam
GitHub creator profile

buiphucminhtam

Repository-level view of 71 collected skills across 1 GitHub repositories, including approximate occupation coverage.

skills collected
71
repositories
1
occupation fields
3
updated
2026-06-01
repository explorer

Repositories and representative skills

#001
forgewright
71 skills3710updated 2026-06-01
100% of creator
debugger
Développeurs de logiciels

Systematic debugging and root-cause analysis — hypothesis-driven investigation, log analysis, bisection, reproduction strategies, and fix verification. Use when the user reports a bug, crash, error, exception, broken feature, failing test, performance degradation, or says something is 'not working'.

2026-06-01
production-grade
Développeurs de logiciels

Orchestrates software engineering work — build apps, add features, fix bugs, refactor code, review PRs, write tests, deploy services, audit security, design architecture, generate docs, optimize performance, debug issues, or explore ideas. Any coding or development request gets routed to the right specialized skills automatically.

2026-06-01
code-quality-engineer
Analystes en assurance qualité des logiciels et testeurs

Consolidated code quality skill combining debugging, code review, and QA testing. Provides systematic root-cause analysis, architecture conformance checks, test strategy, and bug reporting. Ensures every feature meets quality bar. Combines: debugger + code-reviewer + qa-engineer

2026-05-29
fullstack-engineer
Développeurs de logiciels

Consolidated web engineering skill combining backend and frontend development. Implements backend services, APIs, business logic, and web frontends (React/Next.js). Includes clean architecture, TDD, error handling, and state management patterns. Combines: software-engineer + frontend-engineer

2026-05-29
game-engineer
Développeurs de logiciels

Meta-skill for game development that orchestrates specialized engine skills. Routes to the appropriate game engine skill (Unity, Unreal, Godot, Roblox, Phaser 3, Three.js) based on project requirements. Provides unified game development workflow.

2026-05-29
memory-manager
Développeurs de logiciels

Persistent project memory using SQLite + FTS5 + BM25. Fast, zero dependencies (stdlib only), production-ready. Progressive disclosure with 3 layers (compact/index/detailed).

2026-05-28
qa-engineer
Analystes en assurance qualité des logiciels et testeurs

[production-grade internal] Quality assurance engineering for game projects — test strategy, test case design, automated testing, regression prevention, and bug reporting. Ensures every feature meets acceptance criteria before shipping. Routed via the production-grade orchestrator (QA phase, Test mode, or CI/CD pipeline).

2026-05-28
software-engineer
Développeurs de logiciels

[production-grade internal] Implements backend services, APIs, and business logic — builds features, fixes bugs, refactors code from specs. Includes error handling, idempotency, concurrency, and clean architecture patterns. Routed via the production-grade orchestrator.

2026-05-28
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