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Dépôt GitHub

Claude_Unity_dev_plugin

Claude_Unity_dev_plugin contient 4 skills collectées depuis CryptoRabea, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
4
Stars
3
mis à jour
2025-12-30
Forks
1
Couverture métier
1 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

unity-architecture
Développeurs de logiciels

This skill should be used when the user asks about "game architecture", "design patterns", "manager pattern", "singleton pattern", "ScriptableObject", "ScriptableObject architecture", "event system", "Observer pattern", "pub-sub", "MVC in Unity", "dependency injection", "service locator", or needs guidance on structuring Unity projects and game systems.

2025-12-30
unity-fundamentals
Développeurs de logiciels

This skill should be used when the user asks about "Unity lifecycle", "MonoBehaviour methods", "Awake vs Start", "Update vs FixedUpdate", "Unity serialization", "[SerializeField]", "GetComponent", "component references", "Unity prefabs", "prefab workflow", or needs guidance on fundamental Unity patterns and best practices.

2025-12-30
unity-performance
Développeurs de logiciels

This skill should be used when the user asks about "Unity performance", "optimization", "GC allocation", "object pooling", "caching", "Update loop optimization", "memory management", "profiling", "framerate", "garbage collection", or needs guidance on performance best practices for Unity games.

2025-12-30
unity-workflows
Développeurs de logiciels

This skill should be used when the user asks about "Unity editor scripting", "Custom Inspector", "EditorWindow", "PropertyDrawer", "Unity Input System", "new Input System", "UI Toolkit", "uGUI", "Canvas", "asset management", "AssetDatabase", "build pipeline", "Editor utilities", or needs guidance on Unity editor extensions, input handling, UI systems, and workflow optimization.

2025-12-30