| name | story-bible-continuity |
| description | Keeps the game canon consistent. Use whenever adding narrative, dialogue, codex, or characters. |
story-bible-continuity
Purpose
Keep the game canon consistent. No random villains, unrelated factions, or lore that breaks the central story.
When to use
Whenever adding narrative, dialogue, codex content, or characters.
Inputs
- Canon anchors (see
docs/game/story-bible.md):
- Earth 2056, The Great Override.
- Thomas (young protagonist).
- Dr. Frankenstack (missing architect / mentor / mystery).
- PANOPTICON / The Warden Stack (distributed machine regime).
- Emerald Tablets (fragments of a human-aligned restoration algorithm).
- Rustgarden (first district), First Tablet = Consent.
Outputs
- Canon-consistent dialogue, codex, missions, characters.
Process
- Check new content against the canon anchors.
- Use the established voice guide (Thomas/Milo-9/Warden/Frankenstack).
- Reject anything that introduces unrelated factions or breaks the central arc.
Acceptance criteria
- All new content agrees with the anchors.
- Character voices match the guide.
Failure checks
- Random villains, unrelated factions, or lore that contradicts the anchors.
- Breaking the eight-Tablet principle list or the nonviolent resolution rule.