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Dépôt GitHub

ee-dcs

ee-dcs contient 5 skills collectées depuis flying-dice, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
5
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0
mis à jour
2026-07-11
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0
Couverture métier
2 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

dev-loop
Développeurs de logiciels

Use whenever you change any Lua module under Scripts/ee-dcs/ — the mandatory edit→build→check→inject→observe cycle for this EECH→DCS port, including the 0-warnings/no-findings gates, live re-injection, reading dcs.log, the verified-type-name DB guardrail, and the reserve-refund rule for spawner code.

2026-07-11
eech-fidelity
Développeurs de logiciels

Use whenever you add or change campaign behaviour, constants, or modules in this EECH→DCS port — how to stay faithful to the EECH C source. Covers where the EECH source lives, the file:line citation rule for every constant, the one-system-per-module convention, the documented structural limits you must NOT "fix", the never-replace run_* export list, and the per-feature adversarial Agent review pattern.

2026-07-11
live-validation
Analystes en assurance qualité des logiciels et testeurs

Use when running end-to-end validation of the EECH campaign port in a live mission (ideally an MP dedicated server) — the current P0. Covers prerequisites (empty Caucasus mission, DCS Studio up), the inject command, a per-system observation checklist with expected env.info lines and timings, what "healthy" looks like, common failure signatures, multi-hour soak guidance, MP player-slot checks, and what cannot yet be validated.

2026-07-11
fable-method
Développeurs de logiciels

A disciplined operating method for agents solving non-trivial tasks. Use this skill whenever a task is multi-step, ambiguous, open-ended, high-stakes, or agentic (coding, research, file manipulation, workflow automation, anything where "done" could be faked or approximated). Also use it when a task seems simple but failure would be costly, when the user's request is vague, or when the agent is about to operate autonomously for many steps without user feedback. It governs how to interpret goals, calibrate thinking vs. execution, handle ambiguity, avoid drift, and prove — not approximate — that the goal was met.

2026-07-11
goal-backlog
Développeurs de logiciels

Maintain a goals backlog in the repo under goals/ where each goal has a GOAL.md definition and per-day append-only journal files, so any agent can pick up work with zero verbal handover. Use this skill whenever the user asks to define, start, resume, continue, check on, hand over, or close out a goal; whenever they mention the goals/ directory, a goals backlog, journaling work, or working towards something autonomously across sessions; and whenever you begin a work session in a repo that contains a goals/ directory — read the relevant journal before doing anything else.

2026-07-11
ee-dcs Agent Skills sur GitHub | SkillsMP