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DigimonWorldNet6
DigimonWorldNet6 contient 3 skills collectées depuis Ginoshie, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
How cheat-sheet input fields work in the Frontend.WPF project of this Digimon World app — the value view-models (MemoryValueViewModel / NumericMemoryValueViewModel / LongMemoryValueViewModel), the root-attached behaviors that reach every field by binding-path, value locking/freeze, the lock highlight, and TextBox context-menu suppression. Use when adding or changing cheat-sheet fields, lockable values, or right-click/edit input behavior.
How to add or modify a DuckStation game-memory reader in the MemoryAccess project of this Digimon World app (MemoryValueSyncBase subclasses, the Empty Null Object requirement, LiveMemoryReader wiring, read-on-poll/write-on-set, EventHub signalling, bit flags). Use when exposing a new game stat/value or changing how memory is read or written.
Conventions for adding or editing WPF Styles, DataTemplates, and ResourceDictionaries in the Frontend.WPF project of this Digimon World app. Use whenever creating or changing any .xaml style, control template, data template, or resource dictionary, or when a control isn't picking up expected theming.