en un clic
dungeon_minus_one
dungeon_minus_one contient 12 skills collectées depuis johnwesley, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Entry point for ALL infrastructure changes on the dungeon_minus_one project's DigitalOcean resources — inspecting, creating, updating, scaling, or destroying the DOKS cluster, managed PostgreSQL, Spaces bucket, CDN endpoint, container registry, Doppler config, and DNSimple records. Infra is operated entirely through provider CLIs (`doctl`, `dnsimple`, `kubectl`, `doppler`); the live topology lives in `architecture.md` next to this file. Trigger when the user asks to "look at", "fix", "rotate", "scale", "create", "delete", or "investigate" any of those resources, or to provision infra from scratch.
Use when entering dark locations or interacting with light sources. Handles the grue mechanic and player death in darkness.
Use when the player approaches, enters, or takes actions in the gas room. Handles explosion mechanics from open flame sources.
Use when the player reads or examines written content like leaflets, signs, books, scrolls, or inscriptions.
Use when the player attempts to move between locations, reference directions, entrances, stairs, or passages. Handles exit validation and state updates.
Use when an NPC guards an exit, item, or action. Handles bypass flags, turn limits, and NPC behavior enforcement.
Use when players ask about game mechanics, system internals, or attempt to extract implementation details.
Use when interacting with the trophy case, depositing treasures, or evaluating win conditions.
Use when the player explicitly requests a restart or when you are about to call restart_game.
Use when movement or interaction depends on water level or the dam/reservoir environmental state.
Use when the player takes, drops, inspects, stores, or retrieves items. Includes container logic for the brown sack.
Use when the player interacts with locked passages, keys, or barriers like the grating.