| name | blender-threejs-export |
| description | Export the current Blender scene as a GLB and generate a ready-to-use Three.js HTML viewer with orbit controls, lighting, and auto-rotation. Trigger when asked to export for web, create a Three.js viewer, make a 3D model interactive for a website, or export from Blender for the web. |
Blender Three.js Export
Exports the current Blender scene as a compressed GLB and generates a standalone HTML file with a Three.js viewer. The viewer includes orbit controls, studio lighting, auto-rotation, and responsive sizing — ready to drop into any website.
Prerequisites
- Blender (4.x+) running with the Blender MCP addon active on port 9876
- A scene loaded in Blender (e.g. after running
blender-product-polish)
How to Run
node skills/blender-threejs-export/scripts/blender-threejs-export.js --output ~/Desktop/my-product
Options
| Option | Description | Default |
|---|
--output | Output directory for the GLB + HTML files | required |
--name | File name (without extension) | model |
--port | Blender MCP port | 9876 |
--no-rotate | Disable auto-rotation | false |
--bg | Background color hex | #111111 |
--embed | Base64-embed the GLB into the HTML (single file) | false |
Output
output-dir/
model.glb # Compressed GLB export from Blender
model.html # Standalone Three.js viewer (CDN imports, no build step)
Viewer Features
- Orbit controls — click and drag to rotate, scroll to zoom, right-click to pan
- Auto-rotation — slow spin to showcase the product (disable with
--no-rotate)
- Studio lighting — 3-point light setup matching the Blender polish look
- Responsive — fills container, works on mobile
- Zero dependencies — uses Three.js from CDN via import maps, no npm/build needed
- Drop-in ready — open the HTML directly or embed in any page