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DesktopDrift
DesktopDrift contient 2 skills collectées depuis letulip, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Use this skill when adding a new Time Attack track / location to this Desktop Drift repo. Triggers — "add a track", "new location", "build the <name> track", "make a track from this SVG", "add a kitchen/office/workbench track", "new Time Attack circuit". Walks the pipeline: author/parse the track SVG (per tracks/TRACK_STYLE_GUIDE.svg) → new track module after js/track-green-study.js using js/track-util.js helpers → wire colours (tracks/TRACK_COLOR_SCHEMES.svg) + items (js/items.js) → track-registry entry + SW ASSETS + cache bump → browser smoke. No HTML page needed — game.html handles all tracks via dynamic import. For the branch/test/verify/PR mechanics it defers to the desktopdrift-pr skill.
Use this skill whenever making, verifying, committing or PR-ing a change to this Desktop Drift repo. Triggers — "make a change", "fix this", "push it", "open a PR", "verify the change", "ship this", or any code/asset edit to the game. Encodes the safe loop: branch from main → npm test + node --check → run + browser-verify WITH the service worker cleared (key gotcha) → bump the SW cache version → push → open PR. NEVER push to main (main = live GitHub Pages deploy).