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AI-SKILL-blender
AI-SKILL-blender contient 7 skills collectées depuis LevyBytes, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Use when work depends on Blender Manual or Blender Python API facts: bpy scripting, operators, add-ons and extensions; actions, F-curves, keyframes and animation; materials, shader nodes, textures and images; cameras, lights and rendering; linked libraries and append/link; and panels, properties and operators. Routes to six area sub-skills. Not for other DCC tools or non-Blender Python.
Use when a Blender task involves actions, F-curves, keyframes, drivers, NLA, animation. Part of the Blender reference router; covers actions, F-curves, keyframes, drivers, the NLA, and animation behavior.
Use when a Blender task involves add-ons, panels, properties, operators, UI. Part of the Blender reference router; covers add-ons, UI panels, properties, and operator-driven UI integration.
Use when a Blender task involves cameras, lights, rendering, render engine, EEVEE, Cycles. Part of the Blender reference router; covers cameras, lights, the render engines, and rendering behavior.
Use when a Blender task involves linked libraries, append, link, library override, assets. Part of the Blender reference router; covers linking and appending data, library overrides, and reusing assets across .blend files.
Use when a Blender task involves materials, shader nodes, geometry nodes, textures, images, UV. Part of the Blender reference router; covers materials, shader and geometry nodes, textures, images, and UV data.
Use when a Blender task involves bpy, Python API, operators, add-ons, extensions, application templates, command line. Part of the Blender reference router; covers bpy scripting, operators, add-on and extension authoring, the command line, and application templates.