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cloisim

cloisim contient 18 skills collectées depuis lge-ros2, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
18
Stars
176
mis à jour
2026-07-13
Forks
24
Couverture métier
2 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

add-compute-shader
Développeurs de logiciels

Add a new compute or surface shader for sensor data processing or visualization. Use when: implementing GPU-side sensor processing, adding a new visual effect, creating a ray tracing shader for a sensor.

2026-07-13
debug-plugin-lifecycle-transport
Développeurs de logiciels

Debug CLOiSim plugin startup, Started-event hangs, transport registration failures, BridgeManager port issues, request-handler failures, and teardown leaks. Use when: a plugin never starts, world/model load times out, ports are missing or duplicated, device transport stops flowing, request/reply handlers fail, or plugin destroy/reset behavior looks wrong.

2026-05-19
narrow-debug-fix
Développeurs de logiciels

Debug and fix a bug by starting from one concrete failure, forming a falsifiable local hypothesis, making the smallest grounded edit, and immediately running focused validation. Use when: debugging a failing test, regression, runtime error, compiler error, wrong behavior, or a review comment asking for a narrow fix.

2026-05-19
add-actor-animation
Développeurs de logiciels

Add or modify SDF actors with skeletal animation and waypoint-based navigation. Use when: importing animated characters, setting up trajectory waypoints, configuring NavMesh agents for actors, debugging animation playback, adding skinned mesh support, working with Assimp bone hierarchies.

2026-05-07
add-mesh-import
Développeurs de logiciels

Import 3D mesh files into CLOiSim via the Assimp pipeline, including collision generation and procedural meshes. Use when: adding a new mesh file format, debugging mesh import issues, generating convex hull colliders via VHACD, creating procedural geometry, fixing texture loading or UV mapping problems.

2026-05-07
configure-joint-articulation
Développeurs de logiciels

Configure Unity ArticulationBody joints from SDF joint definitions. Use when: adding a new joint type, debugging joint axis alignment, tuning spring/damping/limits, fixing revolute or prismatic joint behavior, setting up parent-child articulation hierarchy.

2026-05-07
manage-world-lifecycle
Développeurs de logiciels

Understand and extend the CLOiSim world load → plugin start → reset → save lifecycle. Use when: debugging world loading failures, troubleshooting plugin startup coordination, fixing reset behavior, extending the world save pipeline, diagnosing physics mode switching issues, understanding PluginStartTracker events.

2026-05-07
setup-material-texture
Développeurs de logiciels

Create and configure URP materials from SDF material definitions or Assimp imports. Use when: setting up base color, emission, specular, or normal maps, switching transparency modes, debugging texture loading, converting materials to SpeedTree shader, customizing URP material properties.

2026-05-07
add-noise-model
Développeurs de logiciels

Add a custom noise model for sensor data simulation. Use when: implementing a non-Gaussian noise type, adding distance-dependent noise, creating a new sensor-specific noise profile.

2026-04-28
add-sdf-element
Développeurs de logiciels

Extend the SDF parse → import → implement pipeline with a new element type. Use when: adding support for a new SDF XML element, extending world/model import, creating new Helper MonoBehaviours.

2026-04-28
add-ui-feature
Développeurs de logiciels

Add a new UI panel, control, or overlay to CLOiSim's HUD. Use when: adding a new button or panel to UIController, creating a new camera mode, adding an info overlay.

2026-04-28
coordinate-conversion
Développeurs de logiciels

Convert between SDF (right-hand) and Unity (left-hand) coordinate systems. Use when: implementing pose transforms, converting sensor data between coordinate frames, debugging position/rotation mismatches.

2026-04-28
debug-transport
Développeurs de logiciels

Debug and troubleshoot the NetMQ transport layer, port allocation, and device communication. Use when: diagnosing connection failures, debugging message flow, troubleshooting port conflicts, verifying device registration.

2026-04-28
add-motor-controller
Ingénieurs électroniques (sauf informatique)

Add a new motor or drive controller for robot locomotion. Use when: implementing a new drive type (e.g., mecanum, Ackermann, legged), adding a new actuator controller, creating a custom motion model.

2026-04-24
add-new-plugin
Développeurs de logiciels

Add a new CLOiSimPlugin for bridging a device to the ROS 2 transport layer. Use when: creating a transport bridge for an existing device, adding bidirectional control, implementing a new actuator plugin.

2026-04-24
add-new-sensor
Développeurs de logiciels

Add a new sensor device to CLOiSim, including the Device subclass, SDF pipeline wiring, and transport plugin. Use when: adding a new sensor type, implementing a new SDF sensor, creating a new device class.

2026-04-24
add-protobuf-message
Développeurs de logiciels

Add a new protobuf message type for CLOiSim transport. Use when: defining a new sensor data format, adding a new command message, extending the transport protocol.

2026-04-24
add-websocket-command
Développeurs de logiciels

Add a new WebSocket command to the simulation control service. Use when: adding a new runtime control command, exposing simulation state via WebSocket, adding a new service endpoint.

2026-04-24
cloisim Agent Skills sur GitHub | SkillsMP