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svg-character-animator

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Mis à jour15 juillet 2026 à 20:53

Generate production-quality SVG character animations — state machines that morph between N SVG states (2–10) with per-state idle motion (breathing, blinking, swaying). Use whenever the user wants to animate a character or mascot between poses/emotions, morph icons/illustrations between forms, build interactive SVG state machines, or add ambient idle motion to vector graphics. Triggers include character/mascot animation, SVG path interpolation, character emotion transitions, icon toggles with animation, multi-state vector animations, or "make this SVG come alive." Also use when the user references Figma frames they want morphing between, even if they don't say "morph" explicitly, and whenever the user wants to port or export an SVG/Figma character animation to SwiftUI or iOS (the skill ships a design-in-browser, ship-to-iOS pipeline with a Swift exporter).

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

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