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zero-wfc

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Mis à jour12 avril 2026 à 01:10

ZeroBytes-seeded Wave Function Collapse hybrid. Infinite O(1) world scale with local structural validity guarantees. Use when a ZeroBytes system produces statistically plausible but structurally broken content — rooms that never connect, corridors to nowhere, rivers that stop mid-chunk. Triggers on "valid dungeon generation", "connected rooms", "guaranteed solvable", "zero-wfc", "infinite WFC world", "constraint-valid procgen", "WFC seeded by coordinates", or any description of content that "looks right but is broken". The skill adds a WFC layer inside each bounded chunk while ZeroBytes handles all infinite-scale O(1) queries; edge constraints bridge the two layers so neighbouring chunks always match at their borders. Always use when the developer needs validity guarantees, not just statistical plausibility.

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

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