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hig-design

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Mis à jour10 juin 2026 à 21:00

Design, prototype, adapt, or implement iOS and macOS interfaces that follow Apple's current Human Interface Guidelines. Use when designing or mocking an iPhone, iPad, or Mac app screen, building an HTML prototype of a native app, writing or fixing SwiftUI UI (glassEffect, GlassEffectContainer, Liquid Glass adoption, scroll edge effects, tab bar accessories), porting a design between iOS and macOS ("make a Mac version", "adapt for iPad"), choosing native components or navigation, or making something "feel native" or "feel like a real Mac app". Model priors on Apple's design system are stale (Liquid Glass era) — load constraint sheets before generating; never design Apple UI from memory. Works with HTML prototypes, Figma, and SwiftUI. Does NOT audit existing designs (use hig-review) and does NOT cover non-Apple web UI (use ui-craft or frontend-design).

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

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