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StarEnchants

StarEnchants contient 16 skills collectées depuis owengregson, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
16
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0
mis à jour
2026-07-19
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0
Couverture métier
2 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

matrix-gate
Analystes en assurance qualité des logiciels et testeurs

Use when running or verifying StarEnchants' test gate — which commands to run, the Paper+Folia version matrix, concurrency rules for booting many servers, and how to read results honestly instead of trusting a success banner.

2026-07-19
effect-engine
Développeurs de logiciels

Use when implementing or modifying the runtime engine — stateless systems, the activation pipeline and gate order, effect/condition/trigger/selector kinds, the Ability record, the Sink, declared Affinity, the dispatch plan, or how one activation executes.

2026-07-11
item-data-model
Développeurs de logiciels

Use when working on item state, the PDC codec, the ItemView content-hash cache, the stable-key to dense-id map, component stores, the WornState resolver, lore/name rendering, or legacy item migration.

2026-07-11
starenchants-conventions
Développeurs de logiciels

Use when writing or reviewing ANY code in the StarEnchants repo — the design principles, engine boundaries, threading/Folia rules, config snapshot pattern, extensibility pattern, and the invariants every change must preserve.

2026-07-03
performance-hot-paths
Développeurs de logiciels

Use when writing or reviewing code on the combat or item hot path, declaring an effect Affinity, touching the Sink/Dispatcher, the ItemView cache, interning, or anything the ArchUnit/CI lint or the JMH bench guards.

2026-07-03
config-and-migration
Développeurs de logiciels

Use when working on the config schema/YAML, the DSL and ParamSpec, the compiler (resolve/typecheck/lower/erase/snapshot), diagnostics, transactional reload, catalog validation, or the EE/EA/AE and legacy-config migrator.

2026-07-03
legacy-1-8-9
Développeurs de logiciels

Use when touching the 1.8.9 legacy overlay, -Pse.target=legacy builds, JvmDowngrader, the mega-jar, or the legacy/mega smoke gates.

2026-07-02
writing-tests
Analystes en assurance qualité des logiciels et testeurs

Use when writing, reviewing, removing, or restructuring ANY test in StarEnchants — deciding whether a test should exist, which layer it belongs in, and how to write it so it catches real bugs without breaking on non-bugs. Supersedes the unit-vs-live notes in live-server-testing / matrix-gate.

2026-07-02
feature-interaction-rules
Développeurs de logiciels

Use when two or more features interact — damage/reduction stacking, DISABLE_ENCHANT/GROUP/TYPE suppression, souls, slots, crystal stacking, omni/multi-set completion, or custom-enchant stamping onto gear.

2026-07-02
paper-cross-version
Développeurs de logiciels

Use when writing or changing code that must run across StarEnchants' whole Paper range (1.17.1 → 26.1.x) — API selection, version-gated features, reflection, the 1.20.5 mapping flip, enum→registry breaks, or Java toolchains.

2026-07-02
reference-cache
Développeurs de logiciels

Use when you need authoritative Paper or Folia API/behavior for a specific Minecraft version — points to the local cache of per-version server jars (for javap) and the cached Paper/Folia developer docs, instead of guessing or going to the network.

2026-06-25
code-comments
Développeurs de logiciels

Use when writing or reviewing comments or Javadoc in any source file — deciding what to comment, trimming verbose/redundant comments, or removing development-history narration. Applies to all code in the repo.

2026-06-25
folia-scheduling
Développeurs de logiciels

Use when any StarEnchants code touches entities, blocks, worlds, inventories, or timers and must run on BOTH Paper and Folia — covers Folia's region/entity/global thread model and the scheduling abstraction that makes one codebase correct on both.

2026-06-25
live-server-testing
Analystes en assurance qualité des logiciels et testeurs

Use when writing or debugging StarEnchants integration tests that boot real Paper or Folia servers, or when a live suite is flaky, hangs, or passes on Paper but fails on Folia.

2026-06-25
nms-archaeology
Développeurs de logiciels

Use when server internals behave unexpectedly on a specific Minecraft version — a reflection lookup misses, a field seems renamed or relocated, a mechanic gates differently. Gives the javap-based procedure for reading the actual server instead of guessing.

2026-06-16
cross-version-item-api
Développeurs de logiciels

Use when referencing any Bukkit Material, Sound, Particle, Enchantment, PotionEffectType, Attribute, EntityType, or ItemMeta/PDC API that StarEnchants must resolve across 1.17.1 → 26.1.x — the enum→registry renames, legacy aliases in user configs, and the boot-time resolver pattern that absorbs them.

2026-06-15