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skills
skills contient 13 skills collectées depuis piemonte, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Use when creating Java LED patterns for the Apotheneum installation — ApotheneumPattern/ApotheneumRasterPattern, cube/cylinder geometry, doors, copy/mirror utilities, layers, MIDI, optional audio, macro-knob control, and the Chromatik package build/run flow.
Use when framing or developing a new concept — five-section template (Concept / Problem / Why interesting / State of the art / Solution / Technical), supports guided Q&A, structuring a rough dump, or critiquing a draft. Includes title suggestion.
Use when implementing advanced Swift abstractions — property wrappers, interpolation and animation primitives, custom collection types, Combine-to-async bridging, async broadcast channels, and dynamicMemberLookup.
Interact with GitHub using the `gh` CLI. Use `gh issue`, `gh pr`, `gh run`, and `gh api` for issues, PRs, CI runs, and advanced queries. Use when the user asks about GitHub issues, pull requests, workflows, or wants to interact with GitHub repositories from the command line — including tasks like check CI status, create PR, list issues, or query the GitHub API.
Use when writing Metal GPU code — compute and render pipelines, buffer management, textures, IOSurface, compute dispatch, ring buffers, shaders, and frame pacing.
Use when building visionOS apps or using RealityKit — entity-component-system architecture, custom Systems, scene subscriptions, immersive spaces, hand tracking, and multi-window scenes.
Use when live coding music with Sonic Pi — synthesis, samples, live_loop, FX chains, MIDI/OSC, rings, sequencing, and performance techniques.
Use when live coding music with Strudel — pattern-based algorithmic music in the browser using mini-notation, synths, samples, effects, scales, MIDI/OSC, and Euclidean rhythms.
Use when writing concurrent Swift code — actors, Sendable, AsyncSequence, task cancellation, synchronization, state machines, reactive patterns, generics, testing, and diagnostics. Targets Swift 6 strict concurrency.
Use when building SwiftUI apps — MVVM architecture, ViewModel and View guidelines, service layer patterns, state management, data flow, App Intents, and file organization.
Use when creating Java LED patterns for LXStudio-TE — TEPerformancePattern, audio reactivity, color system, variable-speed time, common controls, and pattern organization.
Use when writing GLSL shaders for LXStudio-TE — uniform reference, pragma system, include library, audio textures, palette functions, and auto-registration.
Use when configuring show files for LXStudio-TE — .lxp JSON structure, channel setup, view definitions, and project naming conventions.