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renderdoc-gpu-debug

Étoiles196
Forks15
Mis à jour27 février 2026 à 22:00

GPU frame debugging with RenderDoc via rdc-cli. Use this skill when the user mentions: GPU debugging, .rdc files, RenderDoc, shader issues, pipeline state, rendering artifacts, frame capture, shadow problems, visual glitches, draw calls, render targets, pixel history, texture inspection, depth buffer, blend state, rasterizer state, vertex shader, fragment shader, pixel shader, compute shader, mesh output, GPU performance, overdraw, bandwidth, shadow map, PCF filtering, screen-space artifacts, z-fighting, alpha blending, stencil, MSAA, "why does this look wrong", "debug this pixel", "what's drawing here", "capture a frame", "inspect the pipeline", "export render target", vulkan debugging, D3D debugging, GL debugging. DO NOT use for: CSS rendering, React rendering, server-side rendering, HTML layout, browser DevTools, web performance, canvas 2D, SVG rendering.

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

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