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Dépôt GitHub

AI-video-auto-editing

AI-video-auto-editing contient 15 skills collectées depuis RyanJieZhang, avec une couverture métier par dépôt et des pages de détail sur le site.

skills collectés
15
Stars
4
mis à jour
2026-05-26
Forks
0
Couverture métier
7 catégories métier · 100% classifié
explorateur de dépôts

Skills dans ce dépôt

creative-director
Producteurs et réalisateurs

Directs the creative quality of a video before detailed production. Use when Codex needs to define style, reference direction, audience fit, hook strength, narrative angle, visual intention, pacing target, platform tone, or decide what a video should feel like before script, assets, edit plan, or Remotion implementation.

2026-05-26
edit-director
Monteurs de films et de vidéos

Makes high-level editing decisions for a polished video. Use after script and footage/asset analysis to choose the opening shot, pacing, cuts, shot order, J-cuts/L-cuts, cutaways, montage rhythm, retention beats, and what to remove or emphasize before implementation.

2026-05-26
footage-analyzer
Développeurs de logiciels

Analyzes raw footage before editing. Use when Codex receives existing video files and needs to extract frames, detect shots, identify usable moments, locate text or logos, score visual quality, flag bad footage, and create a shot list before script, timeline, or edit decisions.

2026-05-26
look-designer
Graphistes

Designs the visual finish of a video. Use when Codex needs to improve perceived production quality through color style, typography, title design, caption style, layout rhythm, brand palette, LUT notes, contrast, grain, sharpness, and platform-safe visual polish.

2026-05-26
quality-critic
Producteurs et réalisateurs

Reviews finished or draft videos for quality, not just technical correctness. Use after preview or render to score hook strength, clarity, pacing, visual polish, audio, captions, platform fit, originality, and production value, then route fixes back to the responsible skill.

2026-05-26
video-workflow-router
Développeurs de logiciels

Routes multi-step video production requests across specialized video skills. Use at the start of any video creation, editing, Remotion, asset, voiceover, audio, motion, packaging, or export task to decide which skill handles the current layer and what artifact should be produced next.

2026-05-26
asset-gathering
Développeurs de logiciels

Finds, generates, downloads, validates, transcodes, and manifests video production assets. Use when Codex needs to automatically obtain video clips, images, screenshots, generated visuals, icons, data media, music candidates, or sound effects for a video. Do not use for final timeline assembly or aesthetic editing.

2026-05-23
asset-usage-planner
Développeurs de logiciels

Plans how gathered assets are used in the video timeline. Use to assign assets to spoken beats, de-duplicate clips/images, map A-roll/B-roll, create edit plans, align assets with narration timing, and decide scene-level asset usage. Do not use for downloading assets.

2026-05-23
audio-director
Techniciens en ingénierie du son

Plans and directs video audio, including BGM selection, music acquisition strategy, sound effects, ducking, voice priority, beat hits, loop points, ambience, and audio mix notes. Use when a video needs music, SFX, narration balance, or audio timing. Do not use to generate TTS replacing the user unless explicitly requested.

2026-05-23
motion-fragments
Artistes en effets spéciaux et animateurs

Designs advanced video motion moments before implementation. Use for HyperFrames, hook visuals, data cards, transitions, kinetic text, website demo moments, meme backgrounds, thumbnail/title frames, and scene-level motion plans. Do not use to own the main timeline or download assets.

2026-05-23
platform-packaging
Producteurs et réalisateurs

Prepares finished videos for publishing. Use for platform-specific titles, descriptions, timestamps, hashtags, thumbnail and cover notes, export checklist, aspect-ratio packaging, QA notes, and release materials. Do not change the main timeline unless a packaging blocker reveals a missing cover or format issue.

2026-05-23
remotion-assembler
Développeurs de logiciels

Assembles video plans into Remotion React/TypeScript implementations. Use for Composition, Scene, Sequence, timeline data, editPlan, CaptionLayer, asset imports, audio tracks, Remotion Studio preview, and render-ready structure. Always pair with remotion-best-practices for Remotion code.

2026-05-23
remotion-gotchas-index
Développeurs de logiciels

Debugs and prevents common Remotion video implementation problems. Use when Remotion preview, render, timing, assets, audio, captions, frame math, staticFile paths, bundling, or composition registration behaves incorrectly. Keep fixes narrow and avoid large redesigns.

2026-05-23
video-prompt-lab
Développeurs de logiciels

Runs iterative prompt experiments for the video creation workflow. Use when Codex needs to test prompts, compare outputs, refine the 8-layer video workflow, update video skills, capture failure modes, or turn a successful from-zero-to-one production into a reusable fixed process.

2026-05-23
voiceover-editor
Écrivains et auteurs

Creates and edits video narration for spoken delivery. Use for voiceover transcription, rewriting text into natural speech, aligning narration to visual beats, splitting spoken beats, estimating duration, and planning A-roll/B-roll strategy. Do not use for downloading assets or final visual editing.

2026-05-23