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sentinelcore
Profil créateur GitHub

sentinelcore

Vue par dépôt de 7 skills collectés dans 1 dépôts GitHub.

skills collectés
7
dépôts
1
mis à jour
2026-02-23
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Où se trouvent les skills

Principaux dépôts par nombre de skills collectés, avec leur part dans ce catalogue créateur et leur couverture métier.

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Dépôts et skills représentatifs

roblox-animations
Développeurs de logiciels

Use when working with Roblox animation systems including playing, stopping, or blending animations on Humanoid characters or non-Humanoid models, handling AnimationTrack events, replacing default character animations, or debugging animation priority and blending issues.

2026-02-23
roblox-gui
Développeurs de logiciels

Use when building, animating, or debugging Roblox GUI elements including HUDs, menus, world-space UI, and player labels. Triggers on: ScreenGui setup, SurfaceGui or BillboardGui placement, UDim2 sizing questions, TweenService UI animations, responsive scaling, LocalScript GUI logic, ResetOnSpawn issues, or any Frame/TextLabel/ImageButton layout work.

2026-02-23
roblox-monetization
Développeurs de logiciels

Use when developing Roblox games or experiences and need to earn Robux through Game Passes, Developer Products, UGC avatar items, or Premium Payouts — covers both Studio scripting and Creator Hub dashboard setup.

2026-02-23
roblox-datastores
Développeurs de logiciels

Use when implementing player data persistence in Roblox, saving/loading player stats or inventory, building leaderboards with ordered datastores, handling data migration between versions, diagnosing data loss issues, or adding auto-save and shutdown-safe data handling with DataStoreService.

2026-02-23
roblox-performance
Développeurs de logiciels

Use when optimizing a Roblox game for better frame rates, reducing lag, improving server or client performance, diagnosing FPS drops, handling large worlds, or when asked about streaming, draw calls, object pooling, LOD, MicroProfiler, or expensive loop operations.

2026-02-23
roblox-remote-events
Développeurs de logiciels

Use when implementing client-server communication in Roblox, firing events between LocalScripts and Scripts, passing data across the network boundary, syncing game state, or defending against exploits that abuse RemoteEvents or RemoteFunctions.

2026-02-23
roblox-security
Analystes en sécurité de l'information

Use when writing Roblox game scripts that handle player actions, currencies, stats, damage, or any RemoteEvent/RemoteFunction communication. Use when reviewing code for exploitable patterns, implementing anti-cheat logic, validating client requests on the server, or setting up rate limiting.

2026-02-23
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