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SimulatorLife
Profil créateur GitHub

SimulatorLife

Vue par dépôt de 29 skills collectés dans 1 dépôts GitHub.

skills collectés
29
dépôts
1
mis à jour
2026-07-09
carte des dépôts

Où se trouvent les skills

Principaux dépôts par nombre de skills collectés, avec leur part dans ce catalogue créateur et leur couverture métier.

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Dépôts et skills représentatifs

gmloop-gamemaker-resources
Développeurs de logiciels

Create and modify GameMaker resources through structured project tooling. Use when working with objects, events, rooms, scripts, instances, project metadata, or resource relationships.

2026-07-09
remove-legacy-shims
Développeurs de logiciels

Use this skill to remove compatibility shims, legacy behavior wrappers, and import/export pass-through files by migrating call sites to direct ownership APIs.

2026-07-04
gmloop-gamemaker-project-organization
Développeurs de logiciels

Organize GameMaker resources, manage layout and naming, structure project notes, and establish reusable architectural systems. Use when organizing resources, naming systems, or structuring GameMaker projects.

2026-07-04
gmloop-game-playtest
Analystes en assurance qualité des logiciels et testeurs

Use Playwright to inspect, navigate, and play a running browser-based GameMaker game. Use when the user wants the agent to verify gameplay, menus, input, screenshots, browser behavior, or the exported HTML5 game loop. This skill is for operating the game through the browser like a player, not for editing code.

2026-07-03
gmloop-gml-syntax-basics
Développeurs de logiciels

Understand and work with GameMaker Language (GML), including its syntax differences from JavaScript, GML-specific language constructs, data accessors, keywords, constants, and formatting conventions.

2026-07-03
gmloop-doubt-driven-development
Développeurs de logiciels

Apply adversarial verification during any meaningful code change before the approach hardens. Use for medium or larger changes where regressions, hidden coupling, ownership mistakes, or invalid assumptions are plausible. Skip only for trivial mechanical edits.

2026-07-03
doubt-driven-development
Développeurs de logiciels

Apply adversarial verification during any meaningful code change before the approach hardens. Use for medium or larger changes where regressions, hidden coupling, ownership mistakes, or invalid assumptions are plausible. Skip only for trivial mechanical edits.

2026-07-03
lsp-mcp-server
Développeurs de logiciels

Use whenever code navigation, analysis, refactoring, or diagnostics are needed on a project that has a Language Server Protocol implementation. Covers all 29 lsp_* MCP tools exposed by lsp-mcp-server (TypeScript, Python, Rust, Go, C/C++, Ruby, PHP, Elixir, Kotlin, Java, and any user-configured language). Use it instead of grep/find/Read for ANY task that touches definitions, references, types, hover docs, completions, diagnostics, rename, code actions, call/type hierarchy, document/workspace symbols, document highlights, inlay hints, selection ranges, folding ranges, or batch file indexing.

2026-07-02
Affichage des 8 principaux skills collectés sur 29 dans ce dépôt.
1 dépôts affichés sur 1
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