Skip to main content

dayz-modding

Étoiles16
Forks8
Mis à jour29 mars 2026 à 03:42

ALWAYS use when touching ANY DayZ file (.c, config.cpp, mod.cpp, .layout, types.xml) or discussing DayZ modding, Enforce Script, or the Enfusion engine. Activate even if the user does not explicitly mention DayZ — if the code imports DayZ classes (PlayerBase, EntityAI, ItemBase, MissionServer), uses DayZ APIs (GetGame(), Class.CastTo(), ScriptRPC), or references DayZ patterns (modded class, CfgPatches, requiredAddons), this skill MUST be loaded. Covers 40+ critical gotchas, complete engine API across 20+ systems, mod architecture, RPC networking, GUI widgets, performance optimization, and professional patterns from COT, VPP, and Expansion mods. Without this skill, the agent WILL produce broken Enforce Script code.

Installation

Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.

Explorateur de fichiers
8 fichiers
SKILL.md
readonly