references/component-selection.md | When deciding between documented RealityKit components, SwiftUI targeted gestures, SpatialTrackingSession, and custom ECS work. |
references/entity-loading-and-stored-entities.md | When loading named stored entities, explicit file URLs, package-bundled assets, USD/USDZ, .reality, or Reality Composer Pro output. |
references/component-index.md | When you need the RealityKit category map and guidance on which component reference to open next. |
references/systemandcomponentcreation.md | When you need a complete custom ECS registration, query, and update-order pattern. |
references/modelcomponent.md | When rendering meshes and materials. |
references/inputtargetcomponent.md | When making entities interactive. |
references/anchoringcomponent.md | When anchoring content to planes, hands, images, or world targets. |
references/spatialaudiocomponent.md | When placing audio in 3D space. |
references/collisioncomponent.md | When defining collision shapes or hit testing. |
references/viewattachmentcomponent.md | When embedding SwiftUI into 3D space. |
references/synchronizationcomponent.md | When synchronizing entity state across a session. |
references/custom-components.md | When defining custom per-entity state. |
references/custom-systems.md | When implementing custom systems or per-frame behavior. |