en un clic
godot-agent-cli
godot-agent-cli contient 3 skills collectées depuis tibormester, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Use when developing or debugging a Godot 4.x project through the gdli CLI — launching the editor/game, inspecting and mutating the live scene tree, proving changes with diffs, filtering noise, and scripting with eval. Power-user reference for the filtering args and the eval bridge.
Use when modifying the gdli harness itself — adding or changing verbs, touching the core, or writing a plugin. Gives the top-down architecture, a map of entry points into the codebase, and the design principles that shaped it.
Use when reviewing or verifying that a feature actually works in a Godot game — playtest it like a real user via screenshots and UI clicks (by @eN ref), NOT by forcing state with eval/scripts. Pairs visual proof with scene-tree truth and tells you how to find and act on UI.