| name | xcode-build-simulator |
| description | This skill should be used when the user invokes "/xcode-build-simulator" to build the current Xcode project for the iOS Simulator (generic destination). |
| tools | Bash |
| disable-model-invocation | true |
Build Xcode project for iOS Simulator
Build the Xcode workspace or project under the current working directory for the iOS Simulator. Uses a generic simulator destination (no specific UDID), so no simulator needs to be booted.
How to build
The shared agent-skill-xcode.el lives in the sibling xcode-shared directory at skills/xcode-shared/agent-skill-xcode.el in the emacs-skills plugin. All four /xcode-* skills load it from there.
emacsclient --eval "(progn (load \"/path/to/skills/xcode-shared/agent-skill-xcode.el\" nil t) (agent-skill-xcode-build-simulator :project-dir \"$(pwd)\"))"
The function:
- Locates the first
.xcworkspace (preferred) or .xcodeproj in :project-dir.
- Picks a scheme via
xcodebuild -list -json: prefers the scheme matching the project basename, else the first non-test scheme.
- Runs
xcodebuild build -destination 'generic/platform=iOS Simulator'.
- Returns
"Build succeeded: ..." on success, or "Build FAILED: ...\n--- last 40 lines ---\n..." on failure.
Rules
- Pass the agent's current working directory as
:project-dir via $(pwd). Do not assume a hard-coded path.
- Run via the Bash tool with a single
emacsclient --eval invocation.
- Report the returned status string to the user verbatim on failure (truncated tail is already included).
- On success, a one-line confirmation is enough.
- If the user wants to also run the app, suggest
/xcode-run-simulator.