Use when editing C99 game-engine or runtime code in projects that follow the opinionated caller-owns-memory, SoA, builder-pattern style. Triggers on `.c`/`.h` files in game/engine directories and on prompts about vectors, matrices, quaternions, physics, meshes, spatial structures, tagged unions, inverse mass, builder patterns, even when the user doesn't say 'opinionated'.
Installation
Installer avec Codex ou Claude Copiez ce prompt, collez-le dans Codex, Claude ou un autre assistant, puis laissez-le vérifier la page du skill et l'installer pour vous.
Use when editing C99 game-engine or runtime code in projects that follow the opinionated caller-owns-memory, SoA, builder-pattern style. Triggers on `.c`/`.h` files in game/engine directories and on prompts about vectors, matrices, quaternions, physics, meshes, spatial structures, tagged unions, inverse mass, builder patterns, even when the user doesn't say 'opinionated'.