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ytrofr
Profil créateur GitHub

ytrofr

Vue par dépôt de 19 skills collectés dans 2 dépôts GitHub.

skills collectés
19
dépôts
2
mis à jour
2026-05-07
explorateur de dépôts

Dépôts et skills représentatifs

scene-director-state-patterns
Développeurs de logiciels

React reducer state management with multi-undo, coalesced drag updates, and gesture-first dispatch. Use when building interactive editors, implementing undo/redo, or managing complex UI state.

2026-05-07
framework-selection
Développeurs de logiciels

Choose between Remotion, HyperFrames, or hybrid for new video work in this project. Use when asked "should I use Remotion or HyperFrames for X", "which framework for ___", before starting any new composition, or when evaluating migration of existing scenes. Covers the dual-stack decision matrix derived from the 2026-04-22 evaluation session.

2026-04-23
hand-animation-framework
Artistes en effets spéciaux et animateurs

Multi-layer hand gesture animation with physics, Lottie preloading, and click feedback. Use when adding hand interactions to videos, implementing gesture-based UI demos, or building interactive overlays.

2026-04-14
remotion-best-practices
Développeurs de logiciels

Apply best practices for Remotion video creation in React. Use when writing Remotion compositions, debugging render issues, or following framework conventions.

2026-03-31
video-feedback-loop
Monteurs de films et de vidéos

Capture self-learning feedback for video production. Records what worked/failed after each render, accumulates learnings across sessions, and improves future videos. Use after rendering a video or when reviewing video quality.

2026-03-26
audio-mixing-and-ducking
Développeurs de logiciels

Per-frame volume envelope computation with fade and ducking for Remotion videos. Use when mixing multiple audio layers, implementing voiceover ducking, or controlling volume dynamically.

2026-03-26
coordinate-mapping-for-video
Développeurs de logiciels

Map screen coordinates to video composition space with zoom/pan compensation. Use when building interactive video editors, placing overlays on phone mockups, or handling click-to-place interactions.

2026-03-26
gallery-animation-system
Développeurs de logiciels

Unified animation gallery with picker slots and star activation. Use when managing animation presets, building picker UIs for media types, or implementing single-source-of-truth asset registries.

2026-03-26
Affichage des 8 principaux skills collectés sur 12 dans ce dépôt.
your-skill-name-here
Développeurs de logiciels

What this skill does with action verbs. Use when [scenario 1], [scenario 2], or when user mentions [keywords]. Max 1024 chars. This IS the triggering mechanism.

2026-02-17
playwright-e2e-skill
Analystes en assurance qualité des logiciels et testeurs

Browser automation and E2E testing with Playwright MCP. Use when automating web pages, testing UI, debugging visual issues, or validating user flows.

2026-02-14
project-patterns-skill
Développeurs de logiciels

Reference for core project patterns and standards defined in CORE-PATTERNS.md. Use when: (1) implementing any new feature, (2) validating code before commit, (3) onboarding new team members, (4) uncertain about project conventions.

2026-02-08
session-start-protocol-skill
Spécialistes en gestion de projets

Initialize Claude Code session following Anthropic best practices for multi-session continuity. Use when: (1) starting any new Claude Code session, (2) resuming work after context compaction, (3) uncertain about current project state. Source: Anthropic Claude 4 Best Practices.

2026-02-08
troubleshooting-decision-tree-skill
Spécialistes du support aux utilisateurs d'ordinateurs

Routes to appropriate troubleshooting patterns based on issue category. Use when: (1) encountering connection errors (ECONNREFUSED, timeout, auth failures), (2) debugging integration failures (MCP, API, database), (3) system behavior differs from expectations. Verified: 2025-12-14.

2026-02-08
basic-memory-semantic-patterns-skill
Développeurs de logiciels

Write Basic Memory notes with semantic observations and relations. Use when creating notes, querying past decisions, finding how we fixed bugs, or loading pattern context.

2026-01-20
skill-maintenance-skill
Développeurs de logiciels

Monthly skill library maintenance with audit scripts and gap detection. Use when auditing skills for 'Use when' patterns, checking activation rates, or maintaining skill quality.

2026-01-05
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