zajal-skills
zajal-skills contient 7 skills collectées depuis zajalist, avec une couverture métier par dépôt et des pages de détail sur le site.
Skills dans ce dépôt
Use when importing or wiring assets in Lens Studio via MCP — textures (PNG), 3D models (FBX/GLB), materials and their texture slots, PBR base/normal slots, duplicating/moving assets, and pulling private files off Google Drive into the project.
Use when writing custom shaders in Lens Studio via MCP — Custom Code (GLSL-like) graph nodes, port declarations, surface/system inputs, animating without a Time node, masking faces, and script-settable graph parameters. Includes why graph wiring is GUI-only.
Use when a Lens / Spectacles lens talks to an external backend via InternetModule.fetch — the Preview is device-only and throws synchronously, `Request` isn't a runtime constructor, and microphone + network APIs are mutually exclusive. Includes the companion-app pattern for voice without an on-device mic.
Use when running, previewing, and verifying a Lens Studio project edited over MCP — applying scene edits to the running lens, screenshotting the preview, checking that TypeScript compiled, and working around log/compile timeouts. Includes the "no Save tool" reality.
Use when building spatial UI in Lens Studio via MCP — cards, buttons, text, icons, images. Covers text sizing, the whitespace-background trap, plane orientation, readable labels, textured/rounded image planes, and renderOrder layering.
Use when editing a Lens Studio scene through the MCP server — setting properties, wiring component/asset references, attaching scripts, or navigating the scene graph. Covers the component-by-component rule, the reference "{}" echo, and script attachment.
Use when making Lens Studio objects respond to Spectacles hands (pinch/poke/tap) via the Spectacles Interaction Kit — adding Collider + Interactable in code, wiring events, hover/press feedback, and a screen-navigation state machine. Includes the "enable the SIK root" gotcha.