en un clic
blender-rigging-animation
// End-to-end workflow for setting up Blender, rigging a character, and creating a simple animation with a clear output (rendered animation).
// End-to-end workflow for setting up Blender, rigging a character, and creating a simple animation with a clear output (rendered animation).
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| name | blender-rigging-animation |
| description | End-to-end workflow for setting up Blender, rigging a character, and creating a simple animation with a clear output (rendered animation). |
This skill enables Claude to guide a complete workflow in Blender — from setup to rigging to animation and final render.
It is designed to take a static 3D model and turn it into a fully rigged and animated output.
Before starting:
.obj, .fbx, or created manually)“Create a simple animation of a character waving”
Claude should:
Ctrl + A → Apply All TransformsShift + A → ArmatureCtrl + P → With Automatic WeightsI → Location/Rotation)Shift + A → LightCtrl + Alt + 0The agent should: