Skip to main content
Exécutez n'importe quel Skill dans Manus
en un clic

jobjectpool

// JObjectPool thread-safe object pooling for Unity. Triggers on: object pool, GC optimization, reusable instances, bullet pool, enemy pool, effect pool, spawn pool, reduce garbage collection, memory optimization, pool prewarm, Rent Return pattern, lock-free pool

$ git log --oneline --stat
stars:2,202
forks:342
updated:30 janvier 2026 à 03:28
SKILL.md
readonly