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stage-tamagotchi-godot-csharp

// Apply engine-local C# development method and code style only when working in `engines/stage-tamagotchi-godot`, including its `.cs` files, `.csproj`, engine-local `.editorconfig`, and Godot-specific C# structure decisions. Do not use for TypeScript, Electron, renderer code, shared workspace config, repo-wide C# conventions, or any file outside `engines/stage-tamagotchi-godot`.

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updated:24 avril 2026 à 16:56
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