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GitHub リポジトリ

hci-review-skill

hci-review-skill には 45ck から収集した 40 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
40
Stars
17
更新
2026-03-22
Forks
0
職業カバレッジ
10 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

cognitive-walkthrough-beads
ウェブ・デジタルインターフェースデザイナー

Run a cognitive walkthrough and create Beads issues from the findings. Converts walkthrough breakdowns (Q1-Q4 failures) into trackable Beads tasks with priorities and dependencies.

2026-03-22
conceptual-model-beads
ソフトウェア開発者コンピュータシステムアナリスト

Build a conceptual model and create Beads issues from the findings. Converts ambiguities, overloaded concepts, and unclear states into trackable Beads tasks with priorities and dependencies.

2026-03-22
consistency-audit-beads
ウェブ・デジタルインターフェースデザイナー

Audit cross-screen consistency and create Beads issues from the findings. Converts consistency breaks and invariant violations into trackable Beads tasks with priorities and dependencies.

2026-03-22
failure-path-audit-beads
ソフトウェア品質保証アナリスト・テスター

Audit failure paths and create Beads issues from the findings. Converts unhandled failure states, missing empty states, and broken recovery paths into trackable Beads tasks with priorities and dependencies.

2026-03-22
heuristic-eval-beads
ウェブ・デジタルインターフェースデザイナー

Run a heuristic evaluation and create Beads issues from the findings. Converts Nielsen heuristic violations into trackable Beads tasks with priorities and dependencies.

2026-03-22
information-architecture-beads
ウェブ・デジタルインターフェースデザイナー

Review information architecture and create Beads issues from the findings. Converts orphan screens, mislabeled navigation, and grouping problems into trackable Beads tasks with priorities and dependencies.

2026-03-22
journey-map-beads
グラフィックデザイナー

Map user journeys and create Beads issues from the findings. Converts dead ends, missing recovery paths, and confusion points into trackable Beads tasks with priorities and dependencies.

2026-03-22
prototype-hci-pack-beads
ソフトウェア品質保証アナリスト・テスター

Run a full HCI review pack and create Beads issues from the findings. Converts scorecard weaknesses and confusion risks into trackable Beads tasks with priorities and dependencies.

2026-03-22
state-model-beads
コンピュータシステムアナリスト

Define state machines and lifecycles, then create Beads issues from the findings. Converts ambiguous states, silent transitions, and undefined exits into trackable Beads tasks with priorities and dependencies.

2026-03-22
vocabulary-audit-beads
テクニカルライターその他コンピュータ職

Audit UI terminology and create Beads issues from the findings. Converts terminology drift, overloaded terms, and vague labels into trackable Beads tasks with priorities and dependencies.

2026-03-22
cognitive-walkthrough-beads
ウェブ・デジタルインターフェースデザイナー

Run a cognitive walkthrough and create Beads issues from the findings. Converts walkthrough breakdowns (Q1-Q4 failures) into trackable Beads tasks with priorities and dependencies.

2026-03-22
conceptual-model-beads
コンピュータシステムアナリスト

Build a conceptual model and create Beads issues from the findings. Converts ambiguities, overloaded concepts, and unclear states into trackable Beads tasks with priorities and dependencies.

2026-03-22
consistency-audit-beads
ソフトウェア品質保証アナリスト・テスター

Audit cross-screen consistency and create Beads issues from the findings. Converts consistency breaks and invariant violations into trackable Beads tasks with priorities and dependencies.

2026-03-22
failure-path-audit-beads
ソフトウェア品質保証アナリスト・テスター

Audit failure paths and create Beads issues from the findings. Converts unhandled failure states, missing empty states, and broken recovery paths into trackable Beads tasks with priorities and dependencies.

2026-03-22
heuristic-eval-beads
グラフィックデザイナー

Run a heuristic evaluation and create Beads issues from the findings. Converts Nielsen heuristic violations into trackable Beads tasks with priorities and dependencies.

2026-03-22
information-architecture-beads
ウェブ・デジタルインターフェースデザイナー

Review information architecture and create Beads issues from the findings. Converts orphan screens, mislabeled navigation, and grouping problems into trackable Beads tasks with priorities and dependencies.

2026-03-22
journey-map-beads
ウェブ・デジタルインターフェースデザイナー

Map user journeys and create Beads issues from the findings. Converts dead ends, missing recovery paths, and confusion points into trackable Beads tasks with priorities and dependencies.

2026-03-22
prototype-hci-pack-beads
商業・工業デザイナーインテリアデザイナー

Run a full HCI review pack and create Beads issues from the findings. Converts scorecard weaknesses and confusion risks into trackable Beads tasks with priorities and dependencies.

2026-03-22
state-model-beads
ソフトウェア開発者

Define state machines and lifecycles, then create Beads issues from the findings. Converts ambiguous states, silent transitions, and undefined exits into trackable Beads tasks with priorities and dependencies.

2026-03-22
vocabulary-audit-beads
グラフィックデザイナー

Audit UI terminology and create Beads issues from the findings. Converts terminology drift, overloaded terms, and vague labels into trackable Beads tasks with priorities and dependencies.

2026-03-22
cognitive-walkthrough
ウェブ・デジタルインターフェースデザイナー

Step through a task as a first-time user and identify where intent, discoverability, feedback, or interpretation will break down.

2026-03-22
conceptual-model
ソフトウェア品質保証アナリスト・テスター

Build a conceptual model for a prototype or feature: actors, objects, actions, states, rules, and transitions.

2026-03-22
consistency-audit
グラフィックデザイナー

Audit a prototype for cross-screen consistency in navigation, actions, states, patterns, and interaction rules.

2026-03-22
failure-path-audit
ソフトウェア品質保証アナリスト・テスター校正者・コピーマーカー+1

Audit all failure paths, edge cases, and non-happy-path states -- empty states, validation errors, permission failures, loading, undo, and recovery.

2026-03-22
heuristic-eval
グラフィックデザイナー

Run a structured heuristic evaluation against a prototype or feature, severity-rank the issues, and recommend fixes.

2026-03-22
information-architecture
ウェブ・デジタルインターフェースデザイナー

Define the information architecture for a prototype -- sitemap, navigation model, grouping logic, labeling, and action placement.

2026-03-22
journey-map
ウェブ・デジタルインターフェースデザイナー

Map the key user journeys for a prototype, including happy paths, edge cases, decision points, and recovery flows.

2026-03-22
prototype-hci-pack
ソフトウェア開発者

Create a full HCI review pack for a prototype: conceptual model, state model, journeys, glossary, information architecture, consistency audit, failure path audit, heuristic evaluation, cognitive walkthrough, scorecard, and summary.

2026-03-22
state-model
ソフトウェア開発者

Define the state machines and lifecycles for all key entities in the system -- states, transitions, invalid transitions, and user-visible cues per state.

2026-03-22
vocabulary-audit
テクニカルライター校正者・コピーマーカー+1

Normalize UI terminology by creating a canonical glossary of nouns, verbs, statuses, and labels used across the system.

2026-03-22
cognitive-walkthrough
グラフィックデザイナー

Step through a task as a first-time user and identify where intent, discoverability, feedback, or interpretation will break down.

2026-03-22
conceptual-model
ウェブ・デジタルインターフェースデザイナー

Build a conceptual model for a prototype or feature: actors, objects, actions, states, rules, and transitions.

2026-03-22
consistency-audit
ソフトウェア品質保証アナリスト・テスター

Audit a prototype for cross-screen consistency in navigation, actions, states, patterns, and interaction rules.

2026-03-22
failure-path-audit
ソフトウェア品質保証アナリスト・テスター

Audit all failure paths, edge cases, and non-happy-path states -- empty states, validation errors, permission failures, loading, undo, and recovery.

2026-03-22
heuristic-eval
グラフィックデザイナー

Run a structured heuristic evaluation against a prototype or feature, severity-rank the issues, and recommend fixes.

2026-03-22
information-architecture
ウェブ・デジタルインターフェースデザイナー

Define the information architecture for a prototype -- sitemap, navigation model, grouping logic, labeling, and action placement.

2026-03-22
journey-map
グラフィックデザイナー

Map the key user journeys for a prototype, including happy paths, edge cases, decision points, and recovery flows.

2026-03-22
prototype-hci-pack
グラフィックデザイナー

Create a full HCI review pack for a prototype: conceptual model, state model, journeys, glossary, information architecture, consistency audit, failure path audit, heuristic evaluation, cognitive walkthrough, scorecard, and summary.

2026-03-22
state-model
ソフトウェア開発者

Define the state machines and lifecycles for all key entities in the system -- states, transitions, invalid transitions, and user-visible cues per state.

2026-03-22
vocabulary-audit
グラフィックデザイナー

Normalize UI terminology by creating a canonical glossary of nouns, verbs, statuses, and labels used across the system.

2026-03-22