| name | phaser |
| description | Phaser.js 2D game development skill for web games, arcade physics, and web deployment. |
| allowed-tools | Read, Grep, Write, Bash, Edit, Glob, WebFetch |
| graph | {"domains":["domain:gaming"],"specializations":["specialization:game-development"],"skillAreas":["skill-area:game-engines","skill-area:gameplay-programming"],"roles":["role:game-developer"]} |
Phaser Skill
Phaser.js 2D game development for web.
Overview
This skill provides capabilities for creating 2D web games using Phaser.js.
Capabilities
- Configure game scenes
- Implement arcade physics
- Handle sprites and animations
- Set up input systems
- Deploy to web
Usage Patterns
class GameScene extends Phaser.Scene {
preload() {
this.load.image('player', 'assets/player.png');
}
create() {
this.player = this.physics.add.sprite(100, 100, 'player');
}
}
References