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AIOTAIAgentSkills
AIOTAIAgentSkills には AIOTNetwork から収集した 4 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。
このリポジトリの skills
Plan-first development workflow. Enforces Research → Plan → Annotate → Implement phases with human-in-the-loop review gates. Never write code until the plan is approved. Use for any non-trivial feature, refactor, or bug investigation. Triggers on: research, plan, annotate, todo, implement, resume, status, team-based implementation, multi-agent coordination, code review workflow, plan-first development.
Design and build responsive game HUD/UI for HTML5 games with PixiJS 8.x. Use when: creating game UI, heads-up displays, health bars, score displays, minimaps, inventory screens, dialog boxes, game menus, touch controls, mobile-friendly game interfaces, or responsive canvas layouts. Triggers on: game HUD, game UI, health bar, score display, minimap, inventory, dialog box, game menu, touch joystick, responsive game, screen scaling, safe area, anchor positioning, @pixi/ui, @pixi/layout, HUD layer, UI scaling, mobile game UI, resolution independent, adaptive layout, damage numbers, progress bar.
Build high-performance HTML5 games with PixiJS 8.x (WebGL/WebGPU). Use when: developing browser games, 2D game engines, interactive applications, sprite animation, game loops, collision detection, tilemap rendering, scene management, or integrating game libraries (pixi-viewport, @pixi/sound, @pixi/tilemap, @pixi/ui, matter-js). Triggers on: pixi, pixijs, pixi.js, HTML5 game, browser game, web game, 2D game, game loop, game state, scene graph, sprite sheet, texture atlas, collision, tilemap, camera follow, object pooling, particle system, WebGL, WebGPU, fixed timestep.
AI-powered git workflow assistant. Generates conventional commit messages following Angular Commit Convention and runs pre-commit checks (lint, format, test). Use for: commit creation, atomic commit splitting, pre-commit validation, conventional commits, changelog generation, version bumping.