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teller-config
Use when config_manager creates or updates Nova interactive teller/director configurations.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Use when config_manager creates or updates Nova interactive teller/director configurations.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
Use when config_manager creates or updates Denova Story Director resources.
当资料库为空,或用户想初始化故事设定、世界观、角色、创作规则、互动开局时使用。
使用资料库工具读取、整理、更新或删除长期设定时使用;覆盖 list_lore_items、read_lore_items 和 write_lore_items 的基本方法。
Use when config_manager creates or updates Denova image preset configurations.
Use when config_manager creates or updates Denova Agent page settings through agent config tools.
Use when config_manager creates or updates Denova automation task JSON through automation tools.
| name | teller-config |
| description | Use when config_manager creates or updates Denova narrative style configurations. |
| agent | config_manager |
Use this skill before calling write_tellers.
list_tellers first. For updates, call read_tellers for the exact teller IDs.list_style_references before editing style_refs or style_rules. If a needed reference does not exist, use write_style_references to create a .denova/styles/*.md Markdown file first.write_tellers for create/update/delete. Do not edit teller JSON files directly.orchestration here. Events, stats, TRPG checks, and opening trait rolls belong in story-director-config and write_story_directors.Important fields:
id: stable ID. Required for update/delete; create may generate one if omitted.name: user visible name.description: short explanation of the narrative style.tags: short searchable labels.context_policy: controls which context groups the teller expects.slots: prompt slots used by writing and interactive story prompt assembly.Do not change version, path, custom, builtin_overridden, invalid, error, created_at, or updated_at unless preserving an existing complete object from read_tellers.
context_policy contains:
creator: how to use CREATOR.md and creator-level rules.lore: how to use lore/context library.runtime_state: how to use current story state and turn context.Keep these as short policy strings. They guide prompt assembly but do not replace runtime safety rules.
Each slot contains:
id: stable slot ID.name: user visible slot name.target: where the slot applies, such as system, turn_context, or another existing target read from a teller.enabled: boolean.content: prompt text for that target.When modifying slots:
Top-level style_refs lists shared style reference files that apply to every scene by default.
style_rules maps specific scenes to shared style reference files:
scene: scenario label.style_refs: list of paths returned by list_style_references, usually .denova/styles/<name>.md.style_contents: legacy inline snippets. Preserve existing values unless the user asks to migrate them, but do not add new inline content.Use top-level style_refs when the user wants one reference style to affect all scenes. Only add style_rules when the user asks for scene-specific style behavior or when an existing teller already uses that pattern.
Style references are shared by all narrative styles and live under .denova/styles/.
When creating a reference from a user source file:
When writing the teller back, use write_tellers with the complete updated teller object and a concise change message.