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AmbitiousRealism2025
GitHub クリエイタープロフィール

AmbitiousRealism2025

2 件の GitHub リポジトリにある 10 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
10
リポジトリ
2
更新
2026-07-06
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

リポジトリエクスプローラー

リポジトリと代表的な skills

hot-path
ソフトウェア開発者

Load before implementing anything that runs continuously or per-item at scale — animation and render loops, timers, pollers, per-request middleware, large-collection iteration. Do not load for one-shot scripts, setup code, or paths that run a bounded handful of times.

2026-07-06
toolchain-fidelity
ソフトウェア開発者

Load before hand-writing or hand-editing files a toolchain normally generates or owns — Xcode project files, lockfiles, generated schemas or migrations, IDE workspace files. Do not load for ordinary source code.

2026-07-06
maturity-assessment
ソフトウェア開発者

Load when entering an unfamiliar codebase, or before proposing an architecture-level change. Do not load for tiny edits, known local fixes, post-implementation summaries, or tasks already scoped by a current state-map.md.

2026-07-05
recovery
ソフトウェア開発者

Load on strike 3, a tangled run, or a contradiction that cannot be localized. Do not load for first failures, ordinary test red/green loops, or known environment outages.

2026-07-05
conductor
ソフトウェア開発者

Load for cross-session orchestration — dispatching work to an Albion/GLM worker over tmux, polling a worker completion manifest, or reviewing worker output. Do not load for in-session subagent delegation; use delegation instead.

2026-07-04
completion-gate
ソフトウェア開発者

Load when the stop gate blocks twice on the same task. Do not load for ordinary unfinished work, first gate blocks, or reports where no completion claim is being made.

2026-07-04
delegation
ソフトウェア開発者

Load when writing a subagent brief for non-trivial dispatched work. Do not load for direct edits, trivial lookups, user-facing summaries, or delegation already covered by an existing brief.

2026-07-04
fable-mode-glm-5-2
ソフトウェア開発者

Use when explicitly invoked as "fable-mode" for GLM-5.2, or when GLM-5.2 is handling complex long-horizon coding, debugging, refactoring, architecture, migration, performance, research, or proof-like work where correctness depends on sustained reasoning, tool evidence, state definitions, memory, and verification. Do not use for trivial edits, simple Q&A, copyediting, or tasks where the user only wants a brief answer.

2026-07-04
arm-design
ソフトウェア開発者

Use when the user asks Codex to design, build, improve, or critique a polished visual artifact where visual taste, hierarchy, typography, layout, brand feel, or marketing positioning are main evaluation criteria. Covers premium marketing sites, one-page landing pages, design taste tests, frontend visual design, polished product pages, restrained premium software, clickable prototypes, browser-native slide decks, motion animations, MP4/GIF exports, design variants, infographics, and expert reviews. Use this before imagegen; call imagegen only from inside this workflow when a raster asset materially improves the page. Do not use for backend features, production SEO, or ordinary frontend bug fixes unless the user asks for visual direction.

2026-04-27
arm-design
ソフトウェア開発者

Use when the user asks Codex to design, build, improve, or critique a polished visual artifact where visual taste, hierarchy, typography, layout, brand feel, or marketing positioning are main evaluation criteria. Covers premium marketing sites, one-page landing pages, design taste tests, frontend visual design, polished product pages, restrained premium software, clickable prototypes, browser-native slide decks, motion animations, MP4/GIF exports, design variants, infographics, and expert reviews. Use this before imagegen; call imagegen only from inside this workflow when a raster asset materially improves the page. Do not use for backend features, production SEO, or ordinary frontend bug fixes unless the user asks for visual direction.

2026-04-27
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