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tiny-rpg-studio
Project-specific guidance for working in the Tiny RPG Studio repository.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Project-specific guidance for working in the Tiny RPG Studio repository.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
| name | tiny-rpg-studio |
| description | Project-specific guidance for working in the Tiny RPG Studio repository. |
Use this skill when working in the Tiny RPG Studio repository.
Tiny RPG Studio is a web-based game engine and editor for making tiny top-down RPG adventures in a 3x3 world. It focuses on small, shareable games built in the browser.
Core authoring features include:
For a major new feature or a large bug fix, add an entry to src/editor/manager/devlogData.ts.
Small bug fixes do not need devlog entries.
An implementation task is only finished when all required checks pass perfectly:
npx tsc --noEmit
npm run test:run
npm run lint
npm run build:export
npm run build:export regenerates both public/export.bundle.js and
public/tiny-rpg-studio-sdk.css. It must be run so exported HTML does not use
stale runtime code or styles.
If any required check cannot be run, do not report the task as fully complete. State exactly which check was not run and why.
Plans are not considered implementation tasks, so if the task is about creating or reviewing a plan, these checks can be ignored.
src/runtime/ and respect its existing boundaries.src/editor/ and use the established editor services/modules.src/runtime/infra/share/ pipeline.