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compositing
Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.
Apocalyptic and dystopian world art direction for Blender including post-apocalyptic, zombie, alien invasion, post-human, dystopian, and utopian contrast sets.
Architectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.
Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.
Use when starting any Blender asset task, planning a production pipeline, coordinating multiple disciplines, or matching a reference photo/concept art. Invoke for game-ready assets, hard surface, environment, character, creature, export, or any multi-skill Blender workflow.
| name | compositing |
| description | Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP. |
| license | MIT |
| metadata | {"author":"https://github.com/arjun988","version":"1.0.0","domain":"blender","role":"specialist","triggers":"compositor, compositing, grade, beauty pass, render passes, cryptomatte, glare, vignette, color correction, post","related-skills":"rendering, lighting, lookdev, camera-cinematography, vfx-fx"} |
Pass-aware beauty stack. Subtle grade. Delivery-ready outputs.
Enable passes → Render multilayer EXR (or needed passes)
→ Compositor graph → Grade → FX (glare/fog glow)
→ Output viewer + File Output → Validate exposure
| Pass | Use |
|---|---|
| Beauty / Combined | Base |
| DiffCol / DiffDir / DiffInd | Relight flexibility |
| GlossDir / GlossCol | Spec control |
| Volume | Smoke/fire isolation |
| Cryptomatte Object/Material | Isolations |
| Mist | Depth grade / fog |
Combined
→ Exposure / Color Balance (AgX-aware)
→ Glare (fog glow / streaks sparingly)
→ Lens distortion (subtle)
→ Vignette (subtle)
→ Output
OUT_Beauty_[Shot]OUT_Alpha, OUT_CryptoID| Topic | Reference | Load When |
|---|---|---|
| Pass Stack | references/pass-stack.md | When needed |
| Grade Presets | references/grade-presets.md | When needed |
| Delivery Outputs | references/delivery-outputs.md | When needed |