ワンクリックで
outfit-naming-helper
Propose normalized outfit names from read-only binding evidence while unsafe object and parameter renames stay blocked.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Propose normalized outfit names from read-only binding evidence while unsafe object and parameter renames stay blocked.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Apply one bundled semantic material preset through the supervised shader tuning channel.
Format one read-only optimizer plan into a concise decision report.
Add concise, read-only review sections to the standard validation report.
Scan the current avatar and summarize safe, read-only findings.
| name | outfit-naming-helper |
| title | Outfit Naming Helper |
| description | Propose normalized outfit names from read-only binding evidence while unsafe object and parameter renames stay blocked. |
| permission-mode | read_only |
| risk-level | medium |
| allowed-tools | ["vrcforge_scan_animation_bindings"] |
| entrypoint-tool | vrcforge_scan_animation_bindings |
| support-files | ["workflows/outfit-naming-helper.json"] |
| test-command | python -m pytest tests/test_example_skill_packages.py -q |
Use this skill to inspect animation-binding paths and propose normalized outfit
object and parameter names. Convert labels to stable Outfit_<PascalCase>
names, preserve meaningful alphanumeric tokens, and keep proposals at most 32
characters. Return the old name, proposed name, and every binding-path warning.
This package is proposal-only. Do not call vrcforge_rename_gameobject,
vrcforge_request_apply, or any other write tool. Renaming a GameObject can
break AnimationClip binding paths and serialized component or constraint
references; renaming an expression parameter can break menus, FX conditions,
and animation bindings. Both writes remain blocked until VRCForge has an
atomic reference-migration primitive with validation and rollback proof.