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postmortem

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更新日2026年7月3日 16:59

Run an engineering postmortem on a just-finished task or session — what was learned, where time was wasted, and the concrete fixes so it goes faster next time. Reconstructs the facts, hands them to ONE well-briefed reviewer subagent, and returns a root-cause analysis, a minimum-round-trip replay, and proposed edits to the skill/config/code that caused the friction. Use when the user says "postmortem", "retro", "what did we learn", "how could that have gone better", "how do we do this more efficiently next time", or asks to review how a piece of work went.

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