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Archetype
Archetype には bjornarprytz から収集した 3 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。
このリポジトリの skills
Use this skill when implementing the top-level structure of a card game built on Archetype — when working with GameDefinitionBuilder, ZoneDefinition, PhaseDefinition, PlayerDefinition, ActionRuleDefinition, StateBasedRule, InitManifest, HostManifest, or assembling a GameSession.
Use this skill when implementing card definitions for a game built on Archetype — when working with CardDefinition, CostDef, EffectBlockDef, ActivationCondition, StaticEffectDef, or state map declarations for card atoms.
Use this skill when implementing or designing keywords for a card game built on Archetype — when working with KeywordDefinition, KeywordDefinitionBuilder, Kw.*, ParameterDecl, TextTemplate, or deciding whether a built-in primitive covers a mechanic.