package-blured
Package the Blured Engine into a distributable directory
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Package the Blured Engine into a distributable directory
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Merge feature branches back to their base branches across the main repo and submodules. Use when user says "merge feature", "finish feature", "merge back", or invokes /git-dev-merge.
Build the Blured Engine (OpenCode + Godot)
Guided game creation workflow — choose gameplay-first or visual-first path to build a complete playable game. Use when user wants to create a new game, says "create a platformer", "make a game", "new game project", or similar.
Replicate a UI layout from a cornerstone reference image into a pixel-perfect .tscn scene. Use when user says "replicate UI layout", "build layout from reference", "1:1 UI copy", or has a cornerstone UI image to turn into a scene.
Create polished player-facing UI from whitebox to final assets. 5-step workflow from UI mockup to deployed game UI. Do NOT use for whitebox/prototype UI.
Stage, commit, and push git changes with conventional commit messages. Use when user wants to commit and push changes, mentions pushing to remote, or asks to save and push their work. Also activates when user says "push changes", "commit and push", "push this", "push to github", or similar git workflow requests.
| name | package-blured |
| description | Package the Blured Engine into a distributable directory |
This skill packages the built Blured Engine into a distributable directory at dist/blured-engine/.
When the user asks to "package blured", "package the engine", "create a dist", or similar, run:
bash g:/blured-engine/.claude/skills/package-blured/scripts/package_blured.sh
Both OpenCode and Godot must be built first. If not, tell the user to run /build-blured.
The packaged engine is created at dist/blured-engine/ with this structure:
dist/blured-engine/
blured.exe (launcher with auto-update)
bin/
blured.exe (Godot editor)
opencode.exe (AI server)
tools/
ScreenCapture.exe (snipping tool)
docs/
blured.json
blured-models.json
VERSION
LICENSE
tools/ directory contains ScreenCapture.exe for the snipping featurelauncher/