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game-action-move
Reconciliation demo action skill for movement and body language.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Reconciliation demo action skill for movement and body language.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Reusable minimal galgame driver policy for relationship scenes.
Reconciliation demo action skill for player dialogue.
Reconciliation demo action skill for reflection and slight hints.
NPC behavior for 绫波丽 (Ayanami Rei) in the Rain at the Overpass fixture.
Rules and voice for the Rain at the Overpass galgame fixture.
Reusable driver policy for room-bound debate, jury, council, and committee dramas.
| name | game-action-move |
| description | Reconciliation demo action skill for movement and body language. |
Use when the player changes position or uses physical action: stepping aside, following, leaving, waiting, reaching out, hugging, grabbing, hitting, blocking, or any similar body-language action.
Movement is flexible, but it is still bounded by the scene. Preserve the exact
action as player_input and resolve it as visible behavior. Restrained movement
can create room for dialogue; pressure, grabbing, blocking, or violence should
damage trust and may move toward pressure_failure.
Do not convert a physical action into a speech action unless the player also speaks. If the action is ambiguous, choose the least forceful interpretation that still respects the player's wording.