ワンクリックで
agent-orchestration-design
Design patterns for scaling human-agent collaboration from unit-control to swarm-simulation.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Design patterns for scaling human-agent collaboration from unit-control to swarm-simulation.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Durable knowledge-vault reference for the Prismtek/Buddy talking-host lip-sync workflow.
Configure, extend, or contribute to Hermes Agent.
Use when reviewing betting-model pipelines, sports prediction datasets, backtests, expected value math, and model-risk controls without placing bets.
Use when planning, drafting, repurposing, and promoting content across YouTube, X, and Twitch while keeping posting, DMs, replies, deletions, and account changes approval-gated.
Use when turning approved bookmarks and linked articles into ranked research digests, summaries, and next actions using read-only browser or API adapters.
Use when preparing concise pre-call context briefs from approved notes, prior conversations, public signals, project status, and open questions.
| name | agent-orchestration-design |
| description | Design patterns for scaling human-agent collaboration from unit-control to swarm-simulation. |
This skill governs the design and implementation of systems that manage multiple AI agents in parallel, focusing on raising the "human ceiling" by applying gaming mechanics to productivity.
The goal is to move the human role from a bottleneck (micro-managing units) to a "God Sim" (shaping the environment).