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GitHub リポジトリ

manamesh-games

manamesh-games には cyotee から収集した 13 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
13
Stars
0
更新
2026-07-17
Forks
0
職業カバレッジ
1 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

boardgameio-crypto
ソフトウェア開発者

How to use @manamesh/boardgameio-crypto for mental poker, keychain admission, cooperative decrypt, and P2P-safe boardgame.io moves. Use when implementing or reviewing "mental poker", "SRA", "keychain", "submitPublicKey", "encryptDeck", "cooperative decrypt", "preEncrypted", "private key in move", "shuffle proof", "Shamir escrow", "CryptoPlugin", "@manamesh/boardgameio-crypto", Timestreams/Poker/Mistborn crypto, or any boardgame.io multiplayer crypto path. Prevents shipping private keys over multiplayer and misusing the keychain.

2026-07-17
manamesh-crypto
ソフトウェア開発者

ManaMesh cryptographic primitives overview. Prefer skill boardgameio-crypto for current package paths, keychain, and P2P-safe multiplayer patterns. Triggers: "ManaMesh crypto", "cryptographic primitives", "SRA", "mental poker", "Merkle", "threshold HE", "Shamir", "boardgameio-crypto".

2026-07-17
boardgame-io
ソフトウェア開発者

boardgame.io, bgio, game module, Game object, Client, Server, multiplayer, SocketIO, Local transport, turn, phase, move, event, activePlayers, flow, plugin, Random, secret state, playerView, MCTSBot, Tic-Tac-Toe tutorial. Triggers: "boardgame.io", "bgio", "Game object", "Client", "Server", "multiplayer", "SocketIO", "Local transport", "turn phase", "moves", "events", "activePlayers", "flow", "plugin", "random", "playerView", "MCTSBot"

2026-07-06
circom
ソフトウェア開発者

circom, circom_old, circom JS, circom compiler, circom language, arithmetic circuits, R1CS, r1cs file format, witness calculator, WASM circom, circom_runtime, snarkjs, zkSNARK, zero knowledge circuits, Num2Bits, template, signal, constraint. Triggers: "circom", "circom compiler", "circom language", "R1CS format", "r1cs file", "witness calculator", "circom WASM", "circom_runtime", "arithmetic circuit", "zkSNARK circuit", "circom template"

2026-07-06
helia
ソフトウェア開発者

Helia IPFS browser node, @helia/http gateway-only client, unixfs DAG ops, blockstore/datastore/routing, Bitswap/TrustlessGateway block brokers, CID generation with custom hashers, browser constraints. Triggers: "Helia", "@helia/unixfs", "IPFS browser", "createHelia", "createHeliaHTTP", "Bitswap", "TrustlessGateway", "ipfs-loader"

2026-07-06
libp2p
ソフトウェア開発者

This skill should be used when the user asks about "libp2p", "peer ID", "multiaddr", "WebRTC", "WebTransport", "WebSocket", "circuit relay", "Kademlia DHT", "NAT traversal", "js-libp2p", "stream multiplexing", "Yamux", "mplex", "Noise protocol", "peer discovery", "kad-dht", "hole punching", "DCUtR", or needs to understand libp2p networking for browser-based or decentralized applications.

2026-07-06
manamesh-architecture
ソフトウェア開発者

This skill should be used when the user asks about "ManaMesh architecture", "project overview", "tech stack", "how it works", "boardgame.io integration", "decentralized networking", "provably fair", or needs to understand the high-level design of the ManaMesh platform.

2026-07-06
manamesh-assets
ソフトウェア開発者

This skill should be used when the user asks about "asset loading", "IPFS", "Helia", "asset packs", "manifest schema", "IndexedDB cache", "card images", "gateway fallback", "zip packs", or needs to understand how ManaMesh loads and caches card game assets.

2026-07-06
manamesh-contracts
ソフトウェア開発者

This skill should be used when the user asks about "smart contracts", "GameVault", "ChipToken", "settlement", "EIP-712", "on-chain settlement", "abandonment claims", "disputes", "side pots", "ERC20 permit", or needs to understand how ManaMesh implements blockchain-based game settlement.

2026-07-06
manamesh-game-modules
ソフトウェア開発者

This skill should be used when the user asks about "game modules", "boardgame.io integration", "War game", "Poker game", "Go Fish", "Merkle Battleship", "Threshold Tally", "game phases", "game moves", "GameModule interface", "getCryptoGame", "add a new game module", or needs to understand how ManaMesh implements card games.

2026-07-06
manamesh-p2p
ソフトウェア開発者

This skill should be used when the user asks about "P2P networking", "WebRTC", "libp2p", "join codes", "transport", "discovery", "mDNS", "DHT", "circuit relay", "boardgame.io transport", "signaling", "peer connection", or needs to understand how ManaMesh connects players without a central server.

2026-07-06
snarkjs
ソフトウェア開発者

snarkjs, Groth16, PLONK, FFLONK ZK proofs, powersoftau trusted setup, zkey ceremony, circom, proof generation, proof verification, solidity verifier, verifyProof, snarkjs CLI, snarkjs JavaScript API. Triggers: "snarkjs", "Groth16", "PLONK", "FFLONK", "powers of tau", "zkey", "circom", "fullprove", "verifyProof", "solidity verifier", "trusted setup", "ZK proof", "zero knowledge"

2026-07-06
wagmi
ソフトウェア開発者

wagmi, wagmi Core, createConfig, useConfig, useAccount, useConnect, useDisconnect, useBalance, useReadContract, useWriteContract, useSendTransaction, useSignMessage, useSignTypedData, useWaitForTransactionReceipt, useWatchContractEvent, getClient, getConnectorClient, readContract, writeContract, connectors, metaMask, injected, walletConnect, viem, Ethereum wallet integration, React hooks. Triggers: "wagmi", "wagmi Core", "createConfig", "useConfig", "useAccount", "useConnect", "useDisconnect", "useBalance", "useReadContract", "useWriteContract", "useSendTransaction", "useSignMessage", "useSignTypedData", "useWaitForTransactionReceipt", "useWatchContractEvent", "getClient", "wagmi connector", "metaMask", "walletConnect", "viem integration"

2026-07-06